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This is a collection of libraries contained : Sharedmemory allocation, configuration script processor, containers (trees, lists, queues, stacks), file system abstraction, network library, timers/threads, Image library, Display libraries, and more.
Hoard is a multiprocessor memoryallocator that is fast, memory-efficient, and scalable. If you are running multithreaded code on a multiprocessor system, Hoard can dramatically improve your application's performance without any changes to your source.
Fl3x Trainer is a memory patcher that is customizable by the user. Therefore, it behaves just as any trainer program that has ever been written on Windows. The difference here is that it's not needed to write a new trainer for every version of every game/program. Instead it uses configuration files. These can easily be made with any text editor and shared over the internet.