Showing 8 open source projects for "3d -engine -framework"

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  • 1
    Vector3D SSE
    A C++ header library for fast operations on vectors/matrices (3D/3x3) using Streaming SIMD Extensions (SSE, SSE2, SSE3, SSE4); Tends to be used in 3D graphics applications and game developement.
    Downloads: 0 This Week
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  • 2
    An implementation of the OpenGL API.
    Downloads: 17 This Week
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  • 3
    Matho is a OS Independant Application and API for mathematical operations, features include curve sketching, calculus, iterative formulae, algebra solver, 2d/3d geometry and mechanical and statistical functionality.
    Downloads: 0 This Week
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  • 4
    x86mph is an optimized library with vector, matrix, and vertex helpers (including an own TnL) It also contains memory helpers, and other stuff such as image processing (color inverting, changing bpp) taking advantage of x86's 3DNow!, MMX, and SSE
    Downloads: 0 This Week
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  • 5
    Vincent ES 1.x is a 3D rendering library based on the OpenGL (R) ES 1.1 API specification (Common Lite) for embedded devices. ATTENTION: A new fixed pipeline implementation is being work on here: https://sourceforge.net/projects/oglsc
    Downloads: 1 This Week
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  • 6
    GFX lib is a small C library for developing graphic applications targeted at the great MSX computer. Features include VDP and VRAM acess, 3D polygonal graphics, Sprites, PSG manipulation, Joystick input, and many example source codes + documentation.
    Downloads: 0 This Week
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  • 7
    SoftWire was the precursor to TransGaming's SwiftAsm. SwiftAsm is an optimizing run-time x86 assembler that can be used as a JIT compiler back-end for scripting languages, or for dynamic code generation of efficient processing pipelines.
    Downloads: 1 This Week
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  • 8
    Collection of works by San Francisco game developers.
    Downloads: 0 This Week
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