DOS emulation program for WinCE. Based on Dosbox.063,n0p's DosBox,Wall's pDosBox beta 2, mamaich compiller, Pocket Console and DOS Emulator. You may use these tools at your own risk!
OASML is an Open-source Assembly Library which targets 8086 CPUs and contains hundreds of procedures and functions to make programming in Assembly easier. Every single line of the library is commented.
Linux Debug is a tool for debugging linux ELF programs at the assembly level. It currently runs only on 80x86 and AMD64 platforms. Not like GDB, the interface is most like MS-DOS debug. So that, it will more friendly for new Linux Assembly Developers.
basE91 is an advanced method for encoding binary data as ASCII characters. It is similar to UUencode or base64, but is more efficient. The overhead produced by basE91 depends on the input data. It amounts at most to 23% and can range down to 14%.
Deploy in 115+ regions with the modern database for every enterprise.
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DOS/32 Advanced DOS Extender is a drop-in replacement for the DOS/4GW DOS Extender and compatibles. Being fast, small and flexible DOS/32A can be used in many environments, from embedded systems to DOS emulators, by both developers and end users alike.
This is PopAsm, the popular assembler project. It is intended to
support the syntaxes of the most used assemblers so existing
code has no need to be rewritten. It also assembles instructions
of all intel-compatible CPUs.
zzt++ is a game creation system, inspired by Tim Sweeney's 1991 shareware hit zzt. zzt++ is an exact recreation of zzt using C++ in an open source project. zzt++ is supposed to run on DOS, Windows and Linux under X using SDL. Welcome to zzt++.
A comprehensive C-library for DOS-32bit based applications. Includes many advanced functions for graphics (VESA 1.2 and 2.0) and others to create powerful DOS applications. Support VCPI and DPMI memory handlers. Includes a DPMI compliant debugger.
Give your IT, operations, and business teams the ability to deliver exceptional services—without the complexity.
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This Project was created in order to port the clipper tool libraries from Dr. Huggle & Partner from 16Bit DOS/Win3.x to modern Clipper Compilers for the Win32 and Linux
platform (f.e. xHarbour, Flagship, C3 and XBase++).
The Bas2Lee Compiler is a BASIC langauge that is compiled to LeeOS kernel 0.0.2 binary form.
It's purpose is to speed up and make simple the development of the LeeOS project and any other projects that are to be developed in the future for LeeOS.
A full development kit, based on XSCompiler. Multi-platform compiler and IDE, many libraries and examples. Uses an innovative programming language, an improved version of the standard and well-known C/C++.
This project aims at providing a POSIX compliant subsystem for OS/2. A first version will provide missing extensions to the existing EMX libraries; a future version will port and integrate BSD libraries as a standalone environment.
The Developer Resources Sega Genesis and Super Nintendo development tools and libraries
In 1992 I (Kevin Seghetti) and some friends had a company (Developer Resources) which provided development tools for the Sega Genesis and the Super Nintendo console
DOSConf is an installer to install, update, repair, remove and create installation and patch package. It will be developed for DOS / Win32 platforms and in the future for another operating systems, like Linux.
The Kapok backbone creates a binary file that can be executed in both
windows, dos and x86-elf based versions of unix (currently linux,
but it should be very easy to extend this), and using a datafile, it
can execute a binary, relative to which system
Cam is written in C++/asm for FreeDOS. It allows users to take a screen shot of the monitor in text-mode, which is saved to a file of their choice. The output file can be displayed by simply using the "type" command with the Cam file as the parameter.
Introduction:
A set of macros to provide C/Pascal -like structures in assembly program:
if-else-endif, while-endWhile, repeat-until, switch-EndSwitch, for-EndFor, downFor-EndDownFor, try-catch-finally-EndTry.
Objective:
Encourage writing of assembly
Steini\\\'s Mini Compiler is a fast DOS 16 bit compiler. Please help to improve the programming language writing new commands. The compiler uses a set of assembly files for the compilation process.
NATIVE is a project aimed at producing a version of the C# language compiler which omits native-code for various OS platforms. NATIVE does not target the CLI or use the CLR.
BGL is 100% assembler game library coded with NASM and linked with DJGPP (for the moment). This library will be compatible with DOS and Windows and maybe Linux (if someone want's to port it).