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Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
SDL REFLEX is the micro kernel of a real time operating system for the AVR microcontroller family. The kernel is especially designed to implement systems described in SDL The Specification and Description Language . Compiler GNU ANSI-C for AVR v.3.3
(moved to http://savannah.nongnu.org/projects/demi)
Demi is an object-oriented library for Gameboy Advance programming. The main purpose of this project is to standardize commonly used aspects of GBA programming with an integrated standard library.
This Project will provide some documentations and softwares which will be useful for students who is learning computer sicence.
I want, firstly, to provide a C compiler, then writen a book basis on the compiler.
The book will be written in Chinese.
sigsafe is a C library for safely, reliably, and promptly handling signals delivered to specific threads without significant overhead. This is a common and challenging problem, and sigsafe can help. Please see the examples in the API documentation.
Razor! for Palm devices is a development framework for games. It can be used with both CodeWarrior and PRC Tools.
It supports sprites, music, hard keys, timing, events... Check it out!
An ASCII MMORPG / World Simulation / Genetic Programming Project
This project was previously oriented towards creating an AI based Operating System.
However new visitors should refer to www.theasciiproject.com for information about what this project has developed into.
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OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL.
The CVS code moved to https://github.com/fcbarros/openglide.
A full development kit, based on XSCompiler. Multi-platform compiler and IDE, many libraries and examples. Uses an innovative programming language, an improved version of the standard and well-known C/C++.
GNUDE is a complete suite of GNU C, C++, Fortran, and Java Cross Compilers, and the GDB CPU Simulator and Debugger for embedded microprocessor applications development. Targets development for ARM7, ARM9, and XScale applications.
A microkernel operating system distribution offering (among other things) very low hardware requirements, full and easy portability and easy-readable source code.
SDCC-M08 is a Freeware, retargettable, optimizing ANSI - C compiler. New port for Motorola 68HC08/68HC908 processor family, a side branch of the original SDCC. It generates RAM sparing reentrant code, different from root SDCC. Distributed under GPL.
Free-XDK is an opensource toolchain and an alternative to OpenXDK to easily create valid software for the Xbox gaming console without the need of the Microsoft Xbox SDK
Jump is a software development tool for Java on the PalmOS platform.
It compiles Java classfiles to self-contained 68K assembly language programs for Pila.
PrivateICE is a kernel level debugger similar to SoftICE
on Windows. Planned is also a GUI interface for normal debugging in a multitasking environment, as opposed to SoftICE which always halts the entire machine when active.
The easiest way to seamlessly integrate the Lua scripting language into any C/C++ project. CaLua allows you to expose C structures and functions to Lua scripts, and expose Lua functions to C programs, with the use of a few simple C functions.
Seed is probably best thought of as an single-address-space, linear-object-based, native, persistent operating system with event-based pre-emptive-multitasking, but without anything resembling a traditional kernel or filesystem.
Vector Tangent is dedicated to bringing the game programming community innovative, fun, open source game software and knowledge so as to benefit the novice game programming community (we focus mainly on 2D games).
GStreamer is a streaming-media framework, based on graphs of filters which operate on media data. Applications using this library can do anything from real-time sound processing to playing videos, and just about anything else media-related. Project i