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The original project developers have moved to:
http://www.sourceforge.net/projects/evros
A new attempt will be started here, but don't expect anything for a while.
CodeXpand Engine is a Scripting engine written with C++.
It work with COMPILED SCRIPT linked at Run Time with Host Applications.
The SCRIPT COMPILER generate the CPU bytecode requested from the Host CPU where the application (& the scripts) will run.
Introduction:
A set of macros to provide C/Pascal -like structures in assembly program:
if-else-endif, while-endWhile, repeat-until, switch-EndSwitch, for-EndFor, downFor-EndDownFor, try-catch-finally-EndTry.
Objective:
Encourage writing of assembly
A simple generic Assembler that is easy changeable for your own vm's
instruction set.It supports many types of instructions, parameter types, Offset-Jumps and so on... Its also very fast and absolutely plattform independant!
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Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
This is very simple framework to allow porting of emulators quickly to the Playstation 2. It can also be used as a general PlayStation2 framework, but is aimed at emulators.
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The 1-Wire Net PD Kit is an open source library designed for the portability of 1-wire applications to various target platforms. This API provides all of the 1-Wire Net services to communicate with Dallas Semiconductor's 1-Wire devices including iButtons.
NATIVE is a project aimed at producing a version of the C# language compiler which omits native-code for various OS platforms. NATIVE does not target the CLI or use the CLR.
Assembler and download/monitor for the new Rabbit 2000 (TM) microprocessor developed
by Rabbit Semiconductor and Z-World. Allows use of Linux as host development platform.
The goal of this project is to provide an operating system with a native GUI, an interpreter for an object-oriented BASIC dialect and many more features to make life easier for normal users.
An open source set of embedded software libraries in C, C++ and Assembler for robotics programming, targeting controllers using Motorola's 16 bit controllers, concentrating on the 6811 and 6812. Development of a common development toolset.
This project aims for a completely free alternative to the GNU software. Since RMS/GNU makes restrictions infringing on use of their software by all, we're removing that restriction completely, by placing every line into the Public Domain
The GDB (GNU debugger) RSP (remote serial protocol) allows remote debugging of embedded software. This project offers source code of monitors so the developer only needs to burn flash EPROMs once, then use serial communication to download/debug.
Powerful gaming/multimedia/networking library... project was placed on hold while I develop a much better, cross-platform version (Windows, Linux, Mac) -- see the GameLib.NET project.
A function is computable if it can be computed by a Turing machine.
A Turing machine is a very simple machine, but, logically speaking, has all the power of any digital computer. The Turing Optimizer utilizes this to superoptimize code.
OzVM is a simple, lightweight, secure virtual machine. The current target application of OzVM is OzStream, allowing platform-independent self-decoding data, which abstracts encoded data from client applications.
The extensor, is a assembly of programs and independent libs (-
nostdinc) at the moment for DJGPP, but thought for others GCC-i386. By means of this kit it is possible to construct a operating
systems or a program boot from the BIOS (i386 embedded syste
This is an attempt to add PERL's datatypes and flexibility to C/C++. While it is currently just a library, I intend to create a compiler for the language PERC (PERl + C. Plus I can make lots of caffeine puns, which is always good.).