Showing 7 open source projects for "natural language processing"

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  • 1

    Halide

    A language for fast, portable data-parallel computation

    Halide is a programming language for fast, portable data-parallel computation. It was designed to make writing high-performance image and array processing code much easier on modern machines. It works on all major operating systems and with several CPU architectures (X86, ARM, MIPS, Hexagon, PowerPC) and GPU Compute APIs (CUDA, OpenCL, OpenGL, among others). It isn't a standalone programming language however; rather it is embedded in C++ which means that you write C++ code, building an in-memory representation of a Halide pipeline using Halide's C++ API. ...
    Downloads: 1 This Week
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  • 2
    Semantic UI

    Semantic UI

    UI framework designed for theming

    Semantic UI is a development framework that lets you create beautiful, custom and responsive website layouts using human-friendly HTML. The syntax used is based on natural language, so concepts are linked intuitively. Semantic UI utilizes concise HTML, intuitive JavaScript and simplified debugging, making front-end development an absolute dream for developers. Semantic UI is partnered with popular frameworks React, Angular, Meteor, Ember and many others so you can easily integrate it and organize your UI layer with your application logic. ...
    Downloads: 0 This Week
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  • 3
    Kotlin

    Kotlin

    The Kotlin programming language

    It is an open-source, statically typed programming language supported and developed by JetBrains and open-source contributors. Support for multiplatform programming is one of Kotlin’s key benefits. It reduces time spent writing and maintaining the same code for different platforms while retaining the flexibility and benefits of native programming. Kotlin plugin is intended to work with several recent versions of IntelliJ IDEA and Android Studio. Each platform is allowed to have a different...
    Downloads: 53 This Week
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  • 4
    Spring (MengTo)

    Spring (MengTo)

    A library to simplify iOS animations in Swift

    ...Thanks to Interface Builder support (via inspectable properties), many animations can be configured visually and previewed live, shortening the design-implementation loop. Under the hood, Spring abstracts timing functions, damping, velocity, and chaining so you get natural motion without juggling dozens of CAAnimation parameters. You can sequence or group effects, apply them conditionally, and reuse presets across views to keep a consistent motion language in your app. The overall philosophy is to make delightful motion accessible: even if you’re not an animation expert, you can ship interactions that feel crisp, modern, and on-brand.
    Downloads: 0 This Week
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  • 5
    PadotusRNDT.js

    PadotusRNDT.js

    This library allows you to generate a random number

    This library allows you to generate a random number in the specified range from 0 to n, without using the built-in function Math.random (), and gets a random number from the processing time of polymorphic mathematical calculations, which depends on the current physical parameters of the CPU, RAM, and t .P. The resulting sequence corresponds to a discrete uniform distribution and is close to natural random sequences in terms of statistical randomness tests (LFSR, Approximate Entropy, DIEHARD Test).
    Downloads: 0 This Week
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  • 6
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 2 This Week
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  • 7
    iSDGE
    iSDGE is meant to be a free next generation 3D game engine for mobile devices supporting OpenGL ES 2.0. It is very easy to use, extremely flexible and fast. iSDGE is mostly written in C++ and currently comes with an Objective-C binding for iOS.
    Downloads: 0 This Week
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