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    One platform to build, fine-tune, and deploy ML models. No MLOps team required.

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    Application Monitoring That Won't Slow Your App Down

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    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will...
    Downloads: 4 This Week
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  • 2
    Spring (MengTo)

    Spring (MengTo)

    A library to simplify iOS animations in Swift

    Spring is a delightful animation library for iOS that turns complex Core Animation sequences into simple, declarative presets you can trigger with a few lines of Swift. It exposes a large set of ready-made animations—springy pops, fades, slides, morphs, and attention-grabbers—so designers and developers can prototype polished interactions rapidly. Thanks to Interface Builder support (via inspectable properties), many animations can be configured visually and previewed live, shortening the...
    Downloads: 0 This Week
    Last Update:
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