Showing 9 open source projects for "jpk data processing"

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  • 1
    DXcharts Lite

    DXcharts Lite

    Flexible open source financial charting library

    ...DXcharts Lite provides a seamless intuitive user experience with automatic scale zoom, mouse wheel zoom, and chart scrolling. - Versatile chart types. The Lite version supports eight chart types. The platform streams real-time data updates allowing users to stay on top of market movements. - Comprehensive market coverage. DXcharts Lite provides a wide-ranging selection of asset classes and extensive market coverage. This includes a variety of financial instruments such as stocks, forex, cryptocurrencies, and more. - Efficiency and speed. The platform uses HTML5 based on canvas to ensure smooth chart loading and data processing...
    Downloads: 2 This Week
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  • 2

    Halide

    A language for fast, portable data-parallel computation

    Halide is a programming language for fast, portable data-parallel computation. It was designed to make writing high-performance image and array processing code much easier on modern machines. It works on all major operating systems and with several CPU architectures (X86, ARM, MIPS, Hexagon, PowerPC) and GPU Compute APIs (CUDA, OpenCL, OpenGL, among others). It isn't a standalone programming language however; rather it is embedded in C++ which means that you write C++ code, building an in-memory representation of a Halide pipeline using Halide's C++ API. ...
    Downloads: 2 This Week
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  • 3
    Open Asset Import Library

    Open Asset Import Library

    The open-asset-importer-library repository

    ...Written in C++, it is available under a liberal BSD license. There is a C API as well as bindings to various other languages, including C#, Python and D. Assimp loads all input model formats into one straightforward data structure for further processing.
    Downloads: 1 This Week
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  • 4
    PINCache

    PINCache

    Fast, non-deadlocking parallel object cache for iOS, tvOS and OS X

    PINCache is a fork of TMCache re-architected to fix issues with deadlocking caused by heavy use. It is a key/value store designed for persisting temporary objects that are expensive to reproduce, such as downloaded data or the results of slow processing. It is comprised of two self-similar stores, one in memory (PINMemoryCache) and one on disk (PINDiskCache), all backed by GCD and safe to access from multiple threads simultaneously. On iOS, PINMemoryCache will clear itself when the app receives a memory warning or goes into the background. Objects stored in PINDiskCache remain until you trim the cache yourself, either manually or by setting a byte or age limit.
    Downloads: 0 This Week
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  • 5
    gSOAP Toolkit

    gSOAP Toolkit

    Development toolkit for Web Services and XML data bindings for C & C++

    The gSOAP toolkit is an extensive suite of portable C and C++ software to develop XML Web services with powerful type-safe XML data bindings. Easy-to-use code-generator tools allow you to directly integrate XML data in C and C++. Serializes native application data in XML. Includes WSDL/XSD schema binding and auto-coding tools, stub/skeleton compiler, Web server integration with Apache module and IIS extension, high-performance XML processing with schema validation, fast MIME/MTOM streaming, SOAP and REST Web API development, WS-* protocols (WS-Security, WS-Policy, WS-ReliableMessaging, etc), XML-RPC and JSON. ...
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    Downloads: 356 This Week
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  • 6
    NatML

    NatML

    High performance, cross-platform machine learning for Unity Engine

    ...NatML takes advantage of hardware machine learning accelerators, like CoreML on iOS and macOS, NNAPI on Android, and DirectML on Windows. As a result, it is multiple times faster than Unity's own Barracuda engine. NatML exposes machine learning models with simple classes that return familiar data types. These are called "Predictors", and they handle all of the heavy lifting for you. No need to write pre-processing scripts or shaders, wrangle tensors, or anything of that sort. NatML supports Android, iOS, macOS, and Windows alike. As a result, you can build your app once, test it in the Editor, and deploy it to the device all in one seamless workflow.
    Downloads: 0 This Week
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  • 7
    Gallop

    Gallop

    A framework for build smooth asynchronous iOS APP

    Gallop is a powerful rich text framework that supports Asynchronous display. It encapsulates CoreText's rich text functions and commonly used image processing capabilities. just need use LWTextStorage object instead of UILabel object and use LWImageStorage object instead of UIImageView object,Gallop will make sure your app scroll smoothly. You can also use Gallop to parse HTML pages and customize machining to parse HTML pages into iOS native pages. Use Gallop Building complex rich text...
    Downloads: 0 This Week
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  • 8
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 0 This Week
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  • 9
    EZAudio

    EZAudio

    An iOS and macOS audio visualization framework

    An iOS and macOS audio visualization framework built upon Core Audio useful for anyone doing real-time, low-latency audio processing and visualizations. I've designed six audio components and two interface components to allow you to immediately get your hands dirty recording, playing, and visualizing audio data. These components simply plug into each other and build on top of the high-performance, low-latency AudioUnits API and give you an easy to use API written in Objective-C instead of pure C. ...
    Downloads: 0 This Week
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