Showing 21 open source projects for "image processing c source code"

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  • 1

    Halide

    A language for fast, portable data-parallel computation

    Halide is a programming language for fast, portable data-parallel computation. It was designed to make writing high-performance image and array processing code much easier on modern machines. It works on all major operating systems and with several CPU architectures (X86, ARM, MIPS, Hexagon, PowerPC) and GPU Compute APIs (CUDA, OpenCL, OpenGL, among others). It isn't a standalone programming language however; rather it is embedded in C++ which means that you write C++ code, building an in-memory representation of a Halide pipeline using Halide's C++ API. ...
    Downloads: 2 This Week
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  • 2
    JavaCV

    JavaCV

    Java interface to OpenCV, FFmpeg, and more

    JavaCV uses wrappers from the JavaCPP Presets of commonly used libraries by researchers in the field of computer vision (OpenCV, FFmpeg, libdc1394, FlyCapture, Spinnaker, OpenKinect, librealsense, CL PS3 Eye Driver, videoInput, ARToolKitPlus, flandmark, Leptonica, and Tesseract) and provides utility classes to make their functionality easier to use on the Java platform, including Android. JavaCV also comes with hardware accelerated full-screen image display (CanvasFrame and GLCanvasFrame),...
    Downloads: 8 This Week
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  • 3
    Skiko

    Skiko

    Kotlin Multiplatform bindings to Skia

    Skiko is an open-source graphics library from JetBrains that provides lightweight, cross-platform bindings for the Skia graphics engine tailored specifically for Kotlin Multiplatform and Compose applications. It serves as the low-level rendering backbone for Kotlin UI frameworks like Compose for Desktop and Compose for Web, enabling smooth, GPU-accelerated 2D graphics across Windows, macOS, Linux, and other supported targets without writing native code. Skiko abstracts away platform-specific...
    Downloads: 4 This Week
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  • 4
    QMUI iOS

    QMUI iOS

    A solution to improve the efficiency of project UI development

    QMUI iOS is designed to help quickly build an iOS project with basic design restoration effects, while using the rich controls and compatible processing provided by itself, so that developers can focus on business needs without spending energy on the design of the basic code. Whether it is the creation of a new project or the maintenance of an existing project, development efficiency and project quality can be greatly improved. You only need to modify a configuration table to adjust the...
    Downloads: 0 This Week
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    Skillfully - The future of skills based hiring

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  • 5
    PinLayout

    PinLayout

    Fast Swift Views layouting without auto layout

    Extremely Fast views layouting without auto layout. No magic, pure code, full control and blazing fast. Concise syntax, intuitive, readable & chainable. PinLayout can layouts UIView, NSView, and CALayer. UIImageView's size is 100x100 and the layout is below the UINavigationBar with a margin of 10 pixels all around. UISegmentedControl is at the right of the logo image, use the remaining horizontal space with a left and right margin of 20 pixels. UILabel is below the UISegmentedControl with a...
    Downloads: 0 This Week
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  • 6
    AppDevKit

    AppDevKit

    AppDevKit is an iOS development library

    AppDevKit is an iOS development library that provides developers with useful features to fulfill their everyday iOS app development needs. AppDevKit is an iOS development library that provides developers with useful features to fulfill their everyday iOS app development needs. Yahoo’s Taiwan based iOS app development team has been using this development kit for the past three years, and we plan future apps to use AppDevKit as well. Our use of this code in many apps helped improve its...
    Downloads: 0 This Week
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  • 7
    MNN

    MNN

    MNN is a blazing fast, lightweight deep learning framework

    MNN is a highly efficient and lightweight deep learning framework. It supports inference and training of deep learning models, and has industry leading performance for inference and training on-device. At present, MNN has been integrated in more than 20 apps of Alibaba Inc, such as Taobao, Tmall, Youku, Dingtalk, Xianyu and etc., covering more than 70 usage scenarios such as live broadcast, short video capture, search recommendation, product searching by image, interactive marketing, equity...
    Downloads: 5 This Week
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  • 8
    gSOAP Toolkit

    gSOAP Toolkit

    Development toolkit for Web Services and XML data bindings for C & C++

    The gSOAP toolkit is an extensive suite of portable C and C++ software to develop XML Web services with powerful type-safe XML data bindings. Easy-to-use code-generator tools allow you to directly integrate XML data in C and C++. Serializes native application data in XML. Includes WSDL/XSD schema binding and auto-coding tools, stub/skeleton compiler, Web server integration with Apache module and IIS extension, high-performance XML processing with schema validation, fast MIME/MTOM streaming,...
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    Downloads: 345 This Week
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  • 9
    cerberuscms2

    cerberuscms2

    Cerberus Content Management System

    Cerberus Content Management System is a dynamic, secure and infinitely expandable CMS designed after a Unix-Like model. It is a custom written Web Application Framework ( W.A.F. ) with a consistent and custom written Pre-Hyper-Text-Post-Processor Programming Code Framework ( P.C.F. ). This Web Application Software Project' aim is to be the fastest and most secure Web Application Framework, Web Application Programming Code Framework, Text, Voice and Video Communications Platform and Content...
    Downloads: 0 This Week
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    Premier Construction Software

    Premier is a global leader in financial construction ERP software.

    Rated #1 Construction Accounting Software by Forbes Advisor in 2022 & 2023. Our modern SAAS solution is designed to meet the needs of General Contractors, Developers/Owners, Homebuilders & Specialty Contractors.
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  • 10

    Emgu CV

    Emgu CV is a cross platform .Net wrapper for OpenCV

    Emgu CV is a cross platform .Net wrapper to the OpenCV image processing library. Allowing OpenCV functions to be called from .NET compatible languages such as C#, VB, VC++, IronPython etc. The wrapper can be compiled in Mono and run on Windows, Linux, Mac OS X, iPhone, iPad and Android devices.
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    Downloads: 135 This Week
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  • 11
    NatML

    NatML

    High performance, cross-platform machine learning for Unity Engine

    NatML allows developers to integrate machine learning into their Unity applications in under five lines of code with zero infrastructure. NatML completely removes the need to have any experience with machine learning in order to take advantage of the features it can provide. NatML takes advantage of hardware machine learning accelerators, like CoreML on iOS and macOS, NNAPI on Android, and DirectML on Windows. As a result, it is multiple times faster than Unity's own Barracuda engine. NatML...
    Downloads: 0 This Week
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  • 12
    WBBlades

    WBBlades

    WBBlades is a tool set based on Mach-O file parsing

    WBBlades is a toolset based on Mach-O file parsing, including one-click detection for the app (supports OC and Swift), package size analysis (supports a single static library/dynamic library), point-to-point crash analysis (analyze system crash log, based on symbol file and without symbol files), Class automatic extraction and Hook capability based on Mach-O file. It mainly uses __Text assembly code analysis, architecture extraction, DYSM file stripping, symbol table stripping, and crash...
    Downloads: 0 This Week
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  • 13
    ComponentKit

    ComponentKit

    A React-inspired view framework for iOS

    ComponentKit is an Objective-C++ view framework for iOS that is heavily inspired by React. ComponentKit uses a declarative API to define UI components. You simply describe the layout for your UI based on a set of immutable inputs and the framework takes care of the rest. With code generation, ComponentKit can perform optimizations for your UI under the hood, while keeping your code simple and easy to maintain. ComponentKit can measure and layout your UI ahead of time without blocking the UI...
    Downloads: 0 This Week
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  • 14
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing or machine vision against image or video sources. ...
    Downloads: 0 This Week
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  • 15
    Iconic

    Iconic

    Auto-generated icon font library for iOS, watchOS and tvOS

    Iconic helps make icon fonts integration effortless on iOS, tvOS and watchOS. Its main component is in charge of auto-generating strongly typed Swift code with SwiftGen, compatible with Objective-C. You will interact with an auto-generated class under the name of {FontName}Icon.swift, which is a light abstraction of the IconDrawable.swift protocol. Some open-sourced icon fonts don't include the names of each of their glyphs. This could result in a non-descriptive enum, which can make things...
    Downloads: 0 This Week
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  • 16
    Onboard

    Onboard

    Framework to create a beautiful and engaging onboarding experience

    Each onboarding experience is comprised of two primary components, the background and the content pages. The background includes the static background image/video, the page control, and the skip button. The content pages are made up of four pieces, an image/icon, title, body, and action button. Create individual pages by creating instances of OnboardingContentViewController. Provide a title, body, image, text for an action button, and within the action block handle whatever you want to do...
    Downloads: 0 This Week
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  • 17
    Gallop

    Gallop

    A framework for build smooth asynchronous iOS APP

    Gallop is a powerful rich text framework that supports Asynchronous display. It encapsulates CoreText's rich text functions and commonly used image processing capabilities. just need use LWTextStorage object instead of UILabel object and use LWImageStorage object instead of UIImageView object,Gallop will make sure your app scroll smoothly. You can also use Gallop to parse HTML pages and customize machining to parse HTML pages into iOS native pages. Use Gallop Building complex rich text...
    Downloads: 0 This Week
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  • 18
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 3 This Week
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  • 19
    GPUImage

    GPUImage

    iOS framework for GPU-based image and video processing

    The GPUImage framework is a BSD-licensed iOS library that lets you apply GPU-accelerated filters and other effects to images, live camera video, and movies. In comparison to Core Image (part of iOS 5.0), GPUImage allows you to write your own custom filters, supports deployment to iOS 4.0, and has a slightly simpler interface. However, it currently lacks some of the more advanced features of Core Image, such as facial detection. GPUImage uses OpenGL ES 2.0 shaders to perform image and video...
    Downloads: 0 This Week
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  • 20
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 21
    iSDGE
    iSDGE is meant to be a free next generation 3D game engine for mobile devices supporting OpenGL ES 2.0. It is very easy to use, extremely flexible and fast. iSDGE is mostly written in C++ and currently comes with an Objective-C binding for iOS.
    Downloads: 0 This Week
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