Showing 3 open source projects for "frequency"

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  • 1
    GlitchLabel

    GlitchLabel

    Glitching UILabel for iOS

    ...The component is lightweight and designed to integrate easily into UIKit-based applications without requiring complex setup or external dependencies. Developers can customize parameters such as animation duration, glitch frequency, displacement intensity, and color variations to match specific branding or visual requirements. The library focuses on delivering smooth animations while maintaining performance efficiency, making it suitable for use in splash screens, loading states, or attention-grabbing UI elements.
    Downloads: 0 This Week
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  • 2
    FastFlow: programming multi-core

    FastFlow: programming multi-core

    Pattern-based multi/many-core parallel programming framework

    ...Thanks to its very efficient CAS-free communication/synchronization support (e.g. few clock cycles core-to-core latency), FastFlow effectively supports the exploitation of fine grain parallelism, e.g. parallel codes managing very high frequency streams on commodity multi-core. FastFlow works on x86, x86_64, PPC, ARM, and Linux, Mac and Win XP/7. From Jan 1, 2018 code development migrated on GitHub at https://github.com/fastflow/fastflow
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    Downloads: 1 This Week
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  • 3
    FXBlurView

    FXBlurView

    UIView subclass that replicates the realtime background blur effect

    FXBlurView is an iOS view component that renders a live, dynamically blurred version of the content behind it, giving developers a lightweight way to create frosted-glass and translucency effects. It was designed before Apple’s system blur views became widely available, so it focuses on portability and control rather than tying you to a specific iOS version. The view captures the underlying layer hierarchy and applies a configurable blur, optionally with tinting and saturation adjustments,...
    Downloads: 0 This Week
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