Showing 7 open source projects for "decoding"

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  • 1
    PiliPlus

    PiliPlus

    PiliPlus

    PiliPlus is an open-source, third-party mobile client oriented around browsing and watching online video content with a focus on a smooth, feature-rich viewing experience. It typically aggregates feeds, categories, and search into a unified interface that makes discovery straightforward for casual use as well as power users. The player experience emphasizes responsive controls, on-screen comments (danmaku) or subtitles where supported, and options for quality selection and caching for...
    Downloads: 117 This Week
    Last Update:
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  • 2
    OpenH264

    OpenH264

    Open Source H.264 Codec

    ...We will not pass on our MPEG-LA licensing costs for this module, and based on the current licensing environment, this will effectively make H.264 free for use on supported platforms. OpenH264 is a codec library which supports H.264 encoding and decoding. It is suitable for use in real-time applications such as WebRTC. Constrained Baseline Profile up to Level 5.2 (Max frame size is 36864 macro-blocks). Arbitrary resolution, not constrained to multiples of 16x16. Rate control with adaptive quantization, or constant quantization.
    Downloads: 57 This Week
    Last Update:
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  • 3
    Yams

    Yams

    A Sweet and Swifty YAML parser

    A sweet and swifty YAML parser built on LibYAML. Building Yams requires Xcode 12.5+ or a Swift 5.4+ toolchain with the Swift Package Manager or CMake and Ninja. CMake 3.17.2 or newer is required, along with Ninja 1.9.0 or newer. To build for Apple platforms (macOS, iOS, tvOS, watchOS), there is no need to separately build Foundation because it is included as part of the SDK. Yams has three groups of conversion APIs: one for use with Codable types, another for Swift Standard Library types,...
    Downloads: 0 This Week
    Last Update:
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  • 4
    Texture

    Texture

    Smooth asynchronous user interfaces for iOS apps

    ...If you've ever dealt with cell reuse bugs, tried to performantly preload data for a page or scroll style interface or even just tried to keep your app from dropping too many frames you can benefit from integrating Texture. Texture lets you move image decoding, text sizing and rendering, and other expensive UI operations off the main thread, to keep the main thread available to respond to user interaction.
    Downloads: 0 This Week
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  • 5
    QtAV

    QtAV

    A multimedia framework based on Qt and FFmpeg

    QtAV is a cross-platform and high performance multimedia playback framework based on Qt and FFmpeg. Features: timeline preview, gpu decoding etc
    Downloads: 30 This Week
    Last Update:
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  • 6
    QZXing

    QZXing

    Qt wrapper library for the ZXing decoding library.

    The project has been relocated at https://github.com/ftylitak/qzxing/
    Downloads: 0 This Week
    Last Update:
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  • 7
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 3 This Week
    Last Update:
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