Showing 4 open source projects for "data flow"

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  • 1
    Radare2

    Radare2

    UNIX-like reverse engineering framework and command-line toolset

    ...Runs on Windows and any other UNIX flavor out there. Analyze and emulate code with ESIL. Native debugger and GDB, WINDBG, QNX, and FRIDA. Navigate ASCII-art control flow graphs. Ability to patch binaries, and modify code or data. Search for patterns, magic headers, and function signatures. Easy to extend and modify. Commandline, C API, script with r2pipe in any language.
    Downloads: 32 This Week
    Last Update:
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  • 2
    LombokCharts

    LombokCharts

    Canvas and SVG renderers, LTTB decimation,real-time streaming layer

    LombokCharts A zero-dependency charting library for the browser. It pairs a small grammar-of-graphics core (Data → Scale → Mark) with pluggable Canvas and SVG renderers, LTTB decimation, and a real-time streaming layer — so the same API draws a five-point bar chart or a five-million-point line without changing shape.
    Downloads: 1 This Week
    Last Update:
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  • 3
    Riverpod

    Riverpod

    A reactive caching and data-binding framework

    Riverpod is a modern, framework-agnostic state management and dependency injection library for Dart and Flutter that emphasizes compile-time safety and explicit data flow. Instead of tying state to widget trees, it models state as providers that can be read anywhere, making logic more testable and decoupled from UI. It supports synchronous state, async data (futures/streams) with built-in loading/error handling, and advanced patterns like derived state and provider scopes. Riverpod’s design reduces rebuilds by letting widgets depend on fine-grained slices of state, which leads to predictable performance in complex apps. ...
    Downloads: 1 This Week
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  • 4
    Cycle.js

    Cycle.js

    A functional and reactive JavaScript framework for predictable code

    Cycle’s core abstraction is your application as a pure function main() where inputs are read effects (sources) from the external world and outputs (sinks) are write effects to affect the external world. These I/O effects in the external world are managed by drivers, plugins that handle DOM effects, HTTP effects, etc. The internals of main() are built using Reactive Programming primitives, which maximizes separation of concerns and provides a fully declarative way of organizing your code. The...
    Downloads: 0 This Week
    Last Update:
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