Showing 116 open source projects for "c code"

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  • 1
    YYModel

    YYModel

    High performance model framework for iOS/OSX

    The conversion performance is close to handwriting code. The object types can be automatically converted. All data types will be verified to ensure type-safe during the conversion process. There is no need to make the model class inherit from other base class. This library contains only 5 files. Docs and unit testing, 100% docs coverage, 99.6% code coverage. You can map a json key (key path) or an array of json key (key path) to one or multiple property name. If there's no mapper for a...
    Downloads: 0 This Week
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  • 2
    PushSharp

    PushSharp

    A server-side library for sending Push Notifications to iOS

    PushSharp is a server-side library for sending Push Notifications to iOS/OSX (APNS), Android/Chrome (GCM/FCM), Windows/Windows Phone, Amazon (ADM) and Blackberry devices! PushSharp v3.0+ is a complete rewrite of the original library, aimed at taking advantage of things like async/await, HttpClient, and generally a better infrastructure using lessons learned from the old code. PushSharp will now follow semver versioning, so major version numbers will go up as there are any breaking API...
    Downloads: 0 This Week
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  • 3
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 11 This Week
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  • 4
    CodeHub

    CodeHub

    The most advanced client for GitHub on iOS

    CodeHub is the best way to browse and maintain your GitHub repositories on any iOS device. Written using Xamarin, CodeHub offers the most complete set of features for an iOS GitHub client and is designed to be one day available on all major mobile platforms. CodeHub brings GitHub straight to your fingertips, allowing you to view everything from pull requests to commenting on individual file diffs in the latest change set. Manage issues and pull requests on the go, stay aware with...
    Downloads: 2 This Week
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  • 5
    iOS Tech Frontier

    iOS Tech Frontier

    Tanslates high-quality iOS technology, open source libraries

    ...Instead of simple how-to recipes, the project collects detailed explanations, system internals analyses, and real-world insights into core subsystems like memory management (ARC), threading and Grand Central Dispatch, Objective-C/Swift runtime behavior, UIKit rendering pipelines, and effective use of concurrency. It also covers architectural and performance topics such as dynamic layout optimization, view lifecycle subtleties, Swift language pitfalls, and integration with low-level APIs such as Metal or CoreAnimation. By aggregating authoritative references, experiments, and code snippets, the guide helps developers reason through tradeoffs, debug subtle issues, and architect large-scale iOS systems.
    Downloads: 0 This Week
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  • 6
    FXForms

    FXForms

    Library for easily creating table-based forms on iOS

    FXForms is a form-building framework for iOS that turns model definitions into polished data-entry screens with minimal boilerplate. You describe your form fields declaratively—types, titles, options, validation hints—and the library generates a UITableView-based UI using appropriate cells and input controls. It supports common patterns like pickers, switches, segmented controls, text fields, and text views, while letting you supply custom cells when your design demands it. The framework...
    Downloads: 0 This Week
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  • 7
    SWTableViewCell

    SWTableViewCell

    An easy-to-use UITableViewCell subclass

    SWTableViewCell brings swipeable utility actions to UITableViewCell, mimicking the native Mail app’s left/right swipe behaviors on iOS. It wraps a cell’s content in a scrollable container so revealing actions feels smooth and physics-correct, while keeping layout compatibility with Auto Layout. Developers configure arrays of utility buttons for either side and receive delegate callbacks when a button is tapped or the cell’s state changes. The library manages gesture conflicts, ensures only...
    Downloads: 0 This Week
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  • 8
    DyCI

    DyCI

    Dynamic Code Injection Tool for Objective-C

    DyCI is a tool that enables real-time code injection in iOS and macOS projects. It allows developers to modify Objective-C and Swift code on the fly without recompiling the entire application.
    Downloads: 0 This Week
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  • 9
    BlocksKit

    BlocksKit

    The Objective-C block utilities you always wish you had

    BlocksKit is a framework for Objective-C that extends Cocoa and Cocoa Touch APIs with block-based wrappers, making it easier to write concise, readable code. It provides block-based alternatives to delegation and target-action patterns, streamlining event handling in UIKit and Foundation frameworks.
    Downloads: 0 This Week
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  • 10
    Aspects

    Aspects

    Library for aspect oriented programming in Objective-C and Swift

    A delightful, simple library for aspect oriented programming. Think of Aspects as method swizzling on steroids. It allows you to add code to existing methods per class or per instance, whilst thinking of the insertion point e.g. before/instead/after. Aspects automatically deals with calling super and is easier to use than regular method swizzling. Aspects hooks deep into the class hierarchy and creates dynamic subclasses, much like KVO. There's known issues with this approach, and to this...
    Downloads: 0 This Week
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  • 11

    ROS4iOS

    How to build ROS (Robot Operating System) for the iOS platform.

    Instructions and source code to build a native ROS port for the iOS platform. The project also includes a sample application for testing.
    Downloads: 0 This Week
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  • 12
    The Network-Integrated Multimedia Middleware (NMM) is a flow graph based multimedia framework that allows to create distributed multimedia applications: local and remote multimedia devices or software components can be combined.
    Downloads: 0 This Week
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  • 13
    Game Editor
    Game Editor is the game design software that gives you the power to create the games of your dreams, and gives you the chance to get the source code of the game creator and develop 2D games for personal computers as well as mobile devices like iPhone
    Downloads: 18 This Week
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  • 14
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 15
    JSONKit

    JSONKit

    Objective-C JSON

    JSONKit is a high-performance Objective-C library for parsing and generating JSON on iOS and macOS, created before Apple’s built-in JSON APIs were widely available. It focuses on speed and low memory overhead, using tight C/Objective-C code paths to turn NSData into Foundation containers (arrays, dictionaries) and back again. The API provides flexible options such as mutable or immutable containers, pretty printing, and tolerances for common JSON formatting quirks. ...
    Downloads: 0 This Week
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  • 16
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
    Downloads: 0 This Week
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