Showing 46 open source projects for "source engine"

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  • 1
    iOS Runtime for NativeScript

    iOS Runtime for NativeScript

    NativeScript for iOS using JavaScriptCore

    ios-jsc is a JavaScriptCore framework for iOS, utilized by NativeScript to execute JavaScript code within iOS applications. It provides a high-performance JavaScript engine that enables the execution of JavaScript in a native iOS environment.
    Downloads: 1 This Week
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  • 2
    MACE

    MACE

    Deep learning inference framework optimized for mobile platforms

    Mobile AI Compute Engine (or MACE for short) is a deep learning inference framework optimized for mobile heterogeneous computing on Android, iOS, Linux and Windows devices. Runtime is optimized with NEON, OpenCL and Hexagon, and Winograd algorithm is introduced to speed up convolution operations. The initialization is also optimized to be faster. Chip-dependent power options like big.LITTLE scheduling, Adreno GPU hints are included as advanced APIs. UI responsiveness guarantee is sometimes...
    Downloads: 0 This Week
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  • 3
    Desktop

    Desktop

    Building Local-First apps for Windows, MacOS, Linux, iOS and Android

    desktop enables building cross-platform desktop applications with Elixir by pairing a Phoenix/LiveView UI with a native webview shell. The approach keeps application logic on the BEAM—supervised, fault-tolerant, and hot-reload-friendly—while rendering an HTML/CSS/JS interface inside the system’s embedded browser engine. It offers conveniences for packaging and distribution on Windows, macOS, and Linux, including app metadata, icons, and startup integration. The library exposes...
    Downloads: 0 This Week
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  • 4
    Hexagon Engine

    Hexagon Engine

    Cinema Enters Game Console

    Framework for making Cinema enters game console. it's 3D Wendor please add details
    Downloads: 0 This Week
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    ZED OS

    ZED OS

    ZED OS the clone of Windows XP

    ZED OS is a portuguese Linux based distribution (remaster of Ubuntu Mate). It was designed for users who want an innovative system. With both 3D and 2D interfaces you'll be able to chosse the better one according to your hardware/needs. It's Web Based and inspired in Windows XP from Microsoft
    Downloads: 0 This Week
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  • 6
    GUIDOLib
    The GUIDOLib provides a powerful engine for the graphic rendering of music scores, based on the Guido Music Notation format. It supports Linux, Mac OS X, Windows, Android and iOS operating systems. A Java JNI interface is available as well as a Javascript version of the library. A Web API has also been designed, allowing to deploy the engine as a Web service.
    Downloads: 0 This Week
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  • 7
    CoreRender

    CoreRender

    UIKit a-là SwiftUI.framework

    CoreRender is a SwiftUI-inspired API for UIKit (that is compatible with iOS 10+ and ObjC). CoreRender uses a declarative API to define UI components. You simply describe the layout for your UI based on a set of inputs and the framework takes care of the rest (diff and reconciliation from virtual view hierarchy to the actual one under the hood). CoreRender includes the robust and battle-tested Facebook's Yoga as default layout engine. Any component such as a text or image can be recycled and...
    Downloads: 0 This Week
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  • 8
    KAREL 3D WebGL

    KAREL 3D WebGL

    Children's learning programming language Karel the Robot in 3D

    KAREL 3D written in JavaScript with WebGL is a children's programming language for teaching algorithms. This is later variant from Karel the Robot in 3D, created in 1986 for 8bit microcomputer PMD 85-2. Support full recursion, create new commands, complex commands with condition from dialog and direct control with keys, language translation. Objects: brick, wall, mark, fence. Check out the Wiki (here) for more examples and pictures. Include ZIP with original historical...
    Downloads: 0 This Week
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  • 9
    Lvr

    Lvr

    Augmented Reality for everyone, out of the world experiences

    ...HTML is easy to read and copy-and-paste. Since Lvr can be used from HTML, Lvr is accessible to everyone: web developers, VR enthusiasts, educators, artists, makers, kids. It is completely open source and free of charge! Lvr is a powerful framework on top of three.js, providing a declarative, composable, reusable entity-component structure. While Lvr can be used from HTML, developers have unlimited access to JavaScript, DOM APIs, three.js, WebVR, and WebGL. Lvr is a thin framework on top of AR.js and A-Frame. Although A-Frame uses the DOM, A-Frame does not touch the browser layout engine. ...
    Downloads: 0 This Week
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  • 10
    Pop

    Pop

    iOS and OS X animation library for physics-based interactions

    Pop is an extensible animation engine for iOS, tvOS, and OS X. In addition to basic static animations, it supports spring and decay dynamic animations, making it useful for building realistic, physics-based interactions. The API allows quick integration with existing Objective-C or Swift codebases and enables the animation of any property on any object. It's a mature and well-tested framework that drives all the animations and transitions in Paper. By adding the project to your project and...
    Downloads: 0 This Week
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  • 11
    RestKit

    RestKit

    Framework for consuming and modeling RESTful web resources

    RestKit is a modern Objective-C framework for implementing RESTful web services clients on iOS and Mac OS X. It provides a powerful object mapping engine that seamlessly integrates with Core Data and a simple set of networking primitives for mapping HTTP requests and responses built on top of AFNetworking. It has an elegant, carefully designed set of APIs that make accessing and modeling RESTful resources feel almost magical. You can even access the Twitter public timeline and turn the JSON...
    Downloads: 0 This Week
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  • 12
    JSPatch

    JSPatch

    JSPatch bridge Objective-C and Javascript using Objective-C runtime

    JSPatch is an Objective-C runtime bridge that enables calling Objective-C classes and methods from JavaScript code within iOS apps—commonly used for hotfixes by injecting scripts to patch app behavior at runtime. JSPatch bridges Objective-C and JavaScript using the Objective-C runtime. You can call any Objective-C class and method in JavaScript by just including a small engine. Easy script loading via JavaScriptCore framework integration. That makes the APP obtaining the power of script...
    Downloads: 0 This Week
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  • 13
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format.
    Downloads: 1 This Week
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  • 14
    DanmakuFlameMaster

    DanmakuFlameMaster

    Open source barrage analysis and drawing engine project

    Use multiple methods (View/SurfaceView/TextureView) to achieve efficient drawing. Analysis of xml barrage format at station B. The basic barrage accurately restores the drawing. Supports mode7 special barrage. Multi-core model optimization, efficient pre-caching mechanism. Supports multiple display effect options for real-time switching. Real-time barrage display support. Wrap Barrage Support/Sport Barrage Support. Supports custom fonts. Supports multiple barrage parameter settings. Supports...
    Downloads: 0 This Week
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  • 15
    Cocos2D-ObjC

    Cocos2D-ObjC

    Cocos2d for iOS and OS X, built using Objective-C

    ...Fast textures, PVR compressed and uncompressed textures. Point-based, RetinaDisplay mode compatible. Open Source Commercial Friendly, compatible with open and closed source projects. Image assets support, TVOS support, App thinning support, 3D touch support.
    Downloads: 0 This Week
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  • 16
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 17
    SIPF - Simple Intelligent PHP Framework

    SIPF - Simple Intelligent PHP Framework

    This is a base PHP framework for making simple websites with clean URL

    SIPF: Simple Intelligent PHP Framework Simeon Ivaylov Petrov Framework SEO Ideological PHP Framework (SEO - Search Engine Optimization) This is a base PHP framework for making simple websites with clean URLs. It is absolutely free! It's developed for advanced php web developers but if you are a beginner in php programming, I think you can also understand how does it work. SIPF is not a CMS (Content Management System) and it doesn't use the MVC (Model View Controller) logic as...
    Downloads: 0 This Week
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  • 18
    MARGE is Mobile Augmented Reality Game Engine for iPhone, Android and Symbian Platforms. Currently developed for iPhone platform only. The MARGE developed by Mobile Interactive Media and Entertainment Group of NUS. www.mimelab.com
    Downloads: 0 This Week
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  • 19
    baphomet is a cross-platform game engine written in C++ using SDL
    Downloads: 0 This Week
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  • 20
    iSDGE
    iSDGE is meant to be a free next generation 3D game engine for mobile devices supporting OpenGL ES 2.0. It is very easy to use, extremely flexible and fast. iSDGE is mostly written in C++ and currently comes with an Objective-C binding for iOS.
    Downloads: 0 This Week
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  • 21
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
    Downloads: 0 This Week
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