Showing 4 open source projects for "sublime text 3"

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  • 1
    AS3WebSocket

    AS3WebSocket

    ActionScript client implementation for the WebSocket Draft RFC6455

    AS3WebSocket is an ActionScript 3 client implementation of the WebSocket protocol, following the final version of RFC 6455. It’s designed to allow Flash/AIR applications to connect via WebSocket (including secure WebSocket: wss://) to servers implementing that standard, to send/receive text and binary data, handle subprotocols, and support fragmentation etc. A test app is included.
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  • 2
    XOR encrypt v2.0

    XOR encrypt v2.0

    Encrypt Your Text documents with XOR encryption

    This software provides an easy graphical way to encrypt your text documents from source code , text files ,scripts even jpeg files .It is a enhanced version of my earlier project https://sourceforge.net/p/xorencrypt which used win32 GUI . This is a demonstration of working of XOR encryption which was used by Germans in World War II (http://en.wikipedia.org/wiki/Lorenz_cipher) . Besides from XOR'ing the message with password after every encryption the key changes pseudorandomly....
    Downloads: 1 This Week
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  • 3
    BulkLoader

    BulkLoader

    A bulk loading library for Actionscript

    BulkLoader is a minimal ActionScript 3 (AS3) library intended to simplify the process of loading and managing multiple assets (images, SWFs, XML, sounds, etc.) in Flash/AIR projects. It provides a unified interface to deal with different content types, handles connection pooling, progress reporting, caching, retries, priority, and other conveniences so developers spend less effort coordinating many concurrent loads. Statistics about loading (latency, speed, average speed). Various kinds on...
    Downloads: 0 This Week
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  • 4
    flixel

    flixel

    flixel is a free Actionscript (Flash) library

    Flixel is a free, open-source game development library written in ActionScript 3 originally for Flash, created by Adam “Atomic” Saltsman. It provides a lightweight yet powerful base framework to build 2D games: handling rendering, input, collisions, tilemaps, particles, cameras, etc. It was designed to be easy to learn and extend, useful both for simple arcade style games and more elaborate ones. It has been used for many indie / Flash games (including commercial and contest-nominated ones),...
    Downloads: 0 This Week
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