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Yunus is a simple "visual" script language. Yunus is obsolete (left in 2004). However this site exhibits many projects; you will find my other "PHP, VS.NET, Flash, Delphi" projects. eOgr is my second complete application after Yunus.
Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
Racing Game written using C/C++, OpenGL, DirectX for the PC. Developed by 5 students as part of a ~3 month school project. Renderer, AI, Physics, sound and related sub-systems are all built from the ground up.
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This is a set of container pseudo templates for Delphi and other Object Pascal compilers (Kylix, freepascal, Virtual Pascal) supplying type safe templates for: lists, sorted lists, stacks, queues, hashes (associative array)
Moved to Gitorious: http://gitorious.org/mseide-msegui MSEide is a Rapid Application Development IDE for platform independent rich GUI applications in the Pascal language.
D2D Map Editor enables the rapid creation of tile based map grids. It’s easy to learn and can be used by programmers and non-programmers alike. The maps generated can be deployed in games and applications developed in C++, C#, ActionScript and XML.
An XML socket server written in C# to be used by Flash developers who desire comprehensive logging and property inspection capabilities without the to use the Macromedia IDE.
OpenSource 3D Engine for Flash MX 2004: Create 3D applications using the builtin DataCube object and put your data as dynamic 3D Models into a virtual universe. Then let the viewer navigate the camera interactively through your data universe.
SharpFlash is a third-party tool allowing Flash applications to have more power on operating systems supporting the .NET Framework. It exposes an ActionScript API to allow things like file access, registry access, etc. Written in C#, with a Flash UI.
This is a project that will provide a GUI environment or wizard to guide IT professionals and IT departments through an HWI type of image process. To include driver scraping, batch files to create and populate a driver repository, etc...(This is all done