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  • 1
    royale-asjs

    royale-asjs

    Apache Royale ASJS

    Apache Royale is an open-source compiler and framework that converts ActionScript 3 and MXML code into JavaScript, enabling Flash/Flex developers to build modern web apps using familiar tools. It offers cross-compilation, component libraries, and skinning systems while generating lightweight and responsive HTML5 apps. Royale helps migrate legacy Flash projects or build new web UIs with a declarative approach.
    Downloads: 0 This Week
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  • 2
    Starling Framework

    Starling Framework

    2D GPU-accelerated framework for ActionScript developers

    Starling is an open-source 2D framework for ActionScript developers that leverages GPU acceleration via Adobe's Stage3D API to create smooth, high-performance games and applications across desktop and mobile platforms. It mimics the traditional Flash display list while dramatically improving performance, making it a popular choice for Flash developers transitioning into more efficient, hardware-accelerated environments.
    Downloads: 0 This Week
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  • 3
    Natural Docs

    Natural Docs

    Multi-language source code documentation tool

    Natural Docs is an open-source documentation generator for multiple programming languages. You document your code in a natural syntax that reads like plain English. Natural Docs then scans your code and builds high-quality HTML documentation from it. SourceForge houses the source code and issue database for the old Perl version of Natural Docs, version 1.52. It is still available but no longer being updated. Please see NaturalDocs.org for the 2.x source code and issue...
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    Downloads: 53 This Week
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  • 4
    feathersui-starling

    feathersui-starling

    User interface components for Starling Framework, ActionScript 3

    Feathers UI (Starling edition) is a lightweight, open-source library of user interface components designed specifically for use with the Starling Framework. It allows ActionScript developers to build GPU-accelerated interfaces for games and applications that run on desktop and mobile platforms. With a focus on performance and flexibility, Feathers UI includes buttons, sliders, lists, navigators, and layout containers optimized for Starling's rendering pipeline.
    Downloads: 0 This Week
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  • 5
    AS3HttpClient

    AS3HttpClient

    HTTP Client for AS3

    as3httpclient is an HTTP/HTTPS client written in ActionScript 3. It offers functionality beyond Flash’s built-in URLRequest/URLStream, implementing HTTP methods such as GET, POST, DELETE, etc., support for multipart form data, chunked transfer encoding, HTTPS (via TLS), and general HTTP client features for Flash and AIR applications. The project is old and no longer actively supported. Learn the HTTP protocol by trying to implement a client. Use AS3Crypto TLSSocket support for implementing...
    Downloads: 0 This Week
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  • 6
    MMORPG

    MMORPG

    MMORPG

    This MMORPG project is a Flash-based multiplayer online role-playing game engine designed for browser gameplay. It includes core components such as character movement, chat, map transitions, and simple combat systems, serving as a foundation for developing 2D online games. The codebase is suitable for learning how multiplayer mechanics work in ActionScript and supports socket-based networking.
    Downloads: 1 This Week
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  • 7
    as3swf

    as3swf

    Parse, create, modify and publish SWF files

    as3swf is a low-level ActionScript 3 library for parsing, creating, modifying, and emitting SWF files. It gives programmatic access to SWF structure (tags, binary content, shapes, actions, etc.), and allows developers to read SWF files, manipulate them in code (e.g. change shapes, embed assets, alter frame data), and write them back out. as3swf is released under the MIT license. Parse, create, modify and publish SWF files. Modify SWF content: insert, remove, or alter tags or objects within...
    Downloads: 0 This Week
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  • 8
    Starling Filters

    Starling Filters

    A collection of filters for use with the Starling AS3 framework

    Starling-Filters is an open-source collection of filter effects for the Starling AS3 framework. These filters allow developers using Starling (a GPU accelerated 2D rendering framework in Flash/AIR) to apply image processing / visual effects (e.g. blur, glow, etc.) in their Starling-based applications. The repo has versions for Starling 2.0 (on master) and older filters archived for Starling 1.x. A collection of filters for use with the Starling AS3 framework. The master branch contains...
    Downloads: 0 This Week
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  • 9
    Starling Extension Graphics

    Starling Extension Graphics

    flash.display.Graphics style extension for the Starling Flash GPU

    Starling-Extension-Graphics is an extension for the Starling framework (which itself is a GPU-accelerated 2D framework for Flash/AIR via Stage3D). This extension adds graphics primitives (fills, strokes, planes etc.) that mimic flash.display.Graphics-style drawing but implemented in a GPU-friendly manner. It automatically triangulates vector shapes, letting developers use familiar drawing APIs but get performance benefits of GPU rendering via Starling. Starling is an ActionScript 3 library...
    Downloads: 0 This Week
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  • 10
    Little Software Stats
    Little Software Stats is the first free and open source program that allows software developers to keep track of how their software is being used. It is coded in PHP/MySQL which allows it to run on most web servers.
    Downloads: 0 This Week
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  • 11
    OSMF HLS Plugin

    OSMF HLS Plugin

    OSMF HLS Plugin

    The OSMF HLS Plugin is a plugin extension for OSMF (Open Source Media Framework) version 2.0 that enables playback of Apple’s HTTP Live Streaming (HLS) streams within Flash/OSMF-based video players. It supports various use cases (live, video-on-demand, DVR style) and handles HLS protocol tags, bitrate switching, discontinuities, etc., to allow AS3/Flash / AIR apps/players to use HLS as a streaming protocol. HLS playback in OSMF 2.0-based video players. Multi-bitrate streaming. VOD/Live/DVR...
    Downloads: 0 This Week
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  • 12
    yunus and my other projects
    Yunus is a simple "visual" script language. Yunus is obsolete (left in 2004). However this site exhibits many projects; you will find my other "PHP, VS.NET, Flash, Delphi" projects. eOgr is my second complete application after Yunus.
    Downloads: 0 This Week
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  • 13
    Starling Extension Particle System

    Starling Extension Particle System

    A particle system for the Starling framework

    The Starling Extension Particle System is an ActionScript extension for the Starling framework that enables developers to integrate particle effects created with the "Particle Designer" tool by 71squared into Starling-based applications. The demo-directory contains a sample project. To compile it, add a reference to the Starling library and add the source directory that contains the particle system classes. The project contains 4 sample configurations. Switch between configurations in...
    Downloads: 0 This Week
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  • 14
    webcamjs

    webcamjs

    HTML5 webcam library for capturing images from browser

    WebcamJS is a lightweight JavaScript library that enables users to access and capture images from their webcam directly within the browser using HTML5 and Flash fallback. It supports taking snapshots and integrating webcam features into web applications with minimal code. Ideal for creating apps involving profile pictures, document capture, or verification tools.
    Downloads: 13 This Week
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  • 15
    ND2D

    ND2D

    A Flash Molehill (Stage3D) GPU accelerated 2D game engine

    ND2D is a 2D game framework for Flash that uses Stage3D / Molehill (i.e. the GPU acceleration in newer Flash Player versions). It allows game developers to build 2D games with lots of sprites, leveraging GPU for better performance. It includes display tree constructs, sprite sheets, particle systems, cameras, post-processing etc., made to simplify building high-performance 2D content in Flash. ND2D was built to make an ease use of hardware accelerated 2D content in the Flashplayer. The aim...
    Downloads: 0 This Week
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  • 16

    Flash Debugger

    Logging flash stack trace

    Flash Debugger, allows to log flash functions calling, catch errors with stack trace, calculate function calls & work time.
    Downloads: 0 This Week
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  • 17
    C++ Revenue Management Open Library
    That project (RMOL) aims at giving developers concerned by the Revenue Management arena a library delivering a reference implementation for most of the published algorithms and methods. That library is intended to be used in simulated environment: it does not intend to be used in real world production systems.
    Downloads: 6 This Week
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  • 18
    SWFWire

    SWFWire

    Flash Development Tools

    SWFWire is a set of open-source ActionScript 3 libraries and tools for parsing, editing, and generating SWF files. It’s designed to help developers analyze Flash content, extract embedded assets, or build SWFs programmatically. This project is especially useful for reverse engineering Flash files or building custom Flash pipelines, and includes a visual decompiler/editor.
    Downloads: 1 This Week
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  • 19
    Apache Flex SDK

    Apache Flex SDK

    Mirror of Apache Flex SDK

    Apache Flex SDK is the open-source software development kit maintained by the Apache Software Foundation for building applications using Adobe’s Flex framework—primarily targeting Flash runtime and AIR for rich internet applications. The Apache Flex SDK defaults to using the Adobe Flash Player 11.1. The SDK can be used with Flash Player versions 10.2 and up. The Apache Flex SDK uses third-party code that will be downloaded as part of the build. In addition, you can choose to download...
    Downloads: 1 This Week
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  • 20

    smake

    Highly portable UNIX make implementation since 1985

    smake - maintain, update, and regenerate programs
    Downloads: 2 This Week
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  • 21
    CrossBridge-Community

    CrossBridge-Community

    C/C++ Compiler for the ActionScript Virtual Machine (AVM2)

    Previously codenamed "FlasCC" and "Alchemy," CrossBridge provides a complete BSD-like C/C++ development environment based on GCC that lets you compile your C/C++ code to target the Adobe Flash Runtimes (Flash Player and AIR). With CrossBridge you can port almost any existing C/C++ code to the web, across browsers. Forum: http://forum.crossbridge.io/ GitHub - SDK Source: https://github.com/crossbridge-community/crossbridge/ GitHub - Issue Tracker: https://github.com/crossbridge-community/crossbridge/issues GitHub - Wiki: https://github.com/crossbridge-community/crossbridge/wiki GitHub - Examples: https://github.com/crossbridge-community Demo: http://www.vpmedia.hu/crossbridge/neverball Tutorials: https://www.adobe.com/devnet/tagsearch.tsb.prod-_sl_flascc_v_.tse.html http://bruce-lab.blogspot.hu/2014/01/crossbridgeflascc-resources-collection.html https://tv.adobe.com/watch/max-2013/from-c-to-flash-the-power-of-the-adobe-flash-c-compiler/
    Downloads: 1 This Week
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  • 22
    AS3WebSocket

    AS3WebSocket

    ActionScript client implementation for the WebSocket Draft RFC6455

    AS3WebSocket is an ActionScript 3 client implementation of the WebSocket protocol, following the final version of RFC 6455. It’s designed to allow Flash/AIR applications to connect via WebSocket (including secure WebSocket: wss://) to servers implementing that standard, to send/receive text and binary data, handle subprotocols, and support fragmentation etc. A test app is included. The testApp directory contains a Flash Builder 4.6 Air Project that uses the AS3WebSocket library and...
    Downloads: 0 This Week
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  • 23
    jQuery-webcam

    jQuery-webcam

    A webcam wrapper plugin for jQuery

    A small jQuery plugin that wraps a Flash-based webcam interface (via .swf) to enable webcam capture and control from JavaScript in web pages. A small wrapper library to be able to communicate with a Flash webcam via JavaScript. The camera doesn't work if you have any dom-errors on your page. If you want to draw the picture onto a canvas, have a look at the source of the page on the blog. For further details and code examples take a look at the demonstration and documentation page.
    Downloads: 0 This Week
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  • 24
    Robotlegs Framework

    Robotlegs Framework

    An ActionScript 3 application framework for Flash and Flex

    An ActionScript 3 application framework designed for building modular and maintainable applications in Flash and Flex, offering features like dependency injection, command/view management, and plug-and-play extensions. The fluent API makes your code more readable. An extension mechanism makes the framework highly customizable. Bundles allow you to get applications started quickly. Lightweight, built-in logging shows you what the framework is doing. Mediators can be mapped to abstract types...
    Downloads: 0 This Week
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  • 25
    Oblivion Works
    Wrye Bash has moved to Github! Downloads: https://github.com/wrye-bash/wrye-bash/releases Code: https://github.com/wrye-bash/wrye-bash
    Downloads: 11 This Week
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