Showing 15 open source projects for "3d animation software"

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  • 1
    Starling Framework

    Starling Framework

    2D GPU-accelerated framework for ActionScript developers

    Starling is an open-source 2D framework for ActionScript developers that leverages GPU acceleration via Adobe's Stage3D API to create smooth, high-performance games and applications across desktop and mobile platforms. It mimics the traditional Flash display list while dramatically improving performance, making it a popular choice for Flash developers transitioning into more efficient, hardware-accelerated environments.
    Downloads: 1 This Week
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  • 2
    DesignPanel

    DesignPanel

    DragonBones DesignPanel

    DragonBones DesignPanel is the visual editor component of the DragonBones skeletal animation system. Developed as a Flash application, it enables artists to rig 2D characters, set up bones, mesh deform, and build complex animations. It exports animation data in JSON format for use with various runtimes. DesignPanel played a major role in democratizing bone-based 2D animation in Flash game development.
    Downloads: 0 This Week
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  • 3
    scratch-flash

    scratch-flash

    Legacy Flash-based version of the Scratch programming editor

    Scratch Flash is the legacy version of the Scratch visual programming environment used to teach coding through creative projects and animations. Developed using Adobe Flash, it was the original engine powering Scratch 2.0. Although deprecated and replaced by Scratch 3.0, this version remains available for archival and historical purposes or for environments still supporting Flash.
    Downloads: 4 This Week
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  • 4
    Gestouch

    Gestouch

    Gestouch: multitouch gesture recognition library for Flash

    ...Very similar to Apple’s UIGestureRecognizers (Cocoa-Touch UIKit). Works with any display list hierarchy structures: native DisplayList (pure AS3/Flex/your UI framework), Starling or ND2D (Stage3D) and 3D libs. Doesn’t require any additional software (may use runtime’s build-in touch support). Works across all platforms (where Flash Player or AIR run of course) in exactly same way. Extendable. You can write your own application-specific gestures.
    Downloads: 0 This Week
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  • 5
    Flixel Power Tools

    Flixel Power Tools

    The Flixel Power Tools are a set of plug-ins for Flixel 2.5+

    Flixel Power Tools is a plug-in suite for the Flixel engine (version 2.5+) that adds many auxiliary utilities, effects, and helper components to aid in developing 2D games with AS3. It includes visual effects, control utilities, math/utility extensions, UI enhancements, and more. It’s designed to be dropped into a Flixel project to give you extra tools beyond the core engine. The Flixel Power Tools come with a comprehensive Test Suite. Use it to visually see the tools in action, and then...
    Downloads: 0 This Week
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  • 6
    Books (zengfeng)

    Books (zengfeng)

    Collection of scanned/digitized books, tutorials, and source code

    The “books” repository is a collection of scanned / digitized books, tutorials, source code and documents related to Flash / ActionScript 3.0 and graphics/game programming. It includes Chinese translations and source code for AS3 animation, Stage3D tutorials, 3D mathematics, etc. It is more of a resource repository than a software product.
    Downloads: 0 This Week
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  • 7
    Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
    Downloads: 0 This Week
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  • 8

    F3DC

    Actionscript Flash 3D Controls (GL3DC AS3 version)

    Actionscript Flash 3D Controls (GL3DC AS3 version) This is a Flash 11 version of GL3DC. - Support Truetype fonts - Splines
    Downloads: 0 This Week
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  • 9
    FlashPascal
    compiler for a Pascal like language that build Flash animation (SWF) FlashPascal2 is a more advanced free compiler availabe at http://flashpascal.execute.re/
    Downloads: 1 This Week
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  • 10
    Redblox is a Flash AS3 framework that creates an XML blueprint of everything on your site. This XML blueprint is used by the framwork to recursively build everything. Developed to access every item on your website with a simple CTRL+CLICK.
    Downloads: 0 This Week
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  • 11
    µSprite is a vector graphics editor for ActionScript 3 and haXe written in AS3. It generates AS3/haXe while it is being drawn and parses saved scripts so drawing can continue anytime. It implements multiple layers, masks, tween and path based animation.
    Downloads: 0 This Week
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  • 12
    See http://milib.riaforge.com. MILib is ActionScript2 framework. Above all it contains: more than 180 classes, event engine, debugger, util classes, dynamic/static animation engine. Mostly dedicated to create dynamic 100%-flash sites.
    Downloads: 0 This Week
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  • 13
    The Event class is an event manager for Macromedia Flash in ActionScript 2, that supports listeners. It is suitable for code-controlled animation that is time-based, eg intros, transitions.
    Downloads: 0 This Week
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  • 14
    OpenSource 3D Engine for Flash MX 2004: Create 3D applications using the builtin DataCube object and put your data as dynamic 3D Models into a virtual universe. Then let the viewer navigate the camera interactively through your data universe.
    Downloads: 0 This Week
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  • 15
    The Anvil is setting out to produce one strong platform for all media. Fluid work with major audio, video, raster/vector images, 3D formats and scripting languages will allow us to start from anywhere and temper out the masterpeice we needed.
    Downloads: 0 This Week
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