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FlashDoctors is an open source collection of ActionScript classes. The initial release includes a dependency injection implementation named Syringe, a command infrastructure named Reflex, and some utility and error classes.
FlexB is a series of classes for mapping between XML documents and ActionScript classes without the use of XSD files. It also provides classes for web services which also map XML documents to ActionScript classes.
As of version 2.0 of De MonsterDebugger we are no longer using Sourceforge for distribution. Please go to http://www.deMonsterDebugger.com for the latest updates.
A Macromedia Flash implementation of Sierra's Adventure Game Interpreter (AGI) which can run AGI version 2.x games (Space Quest 1-2, King's Quest 1-3, Police Quest, Leisure Suit Larry etc.)
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GWT2SWF intend to provide software bridge between GWT and FLASH/FLEX. It means that using GWT2SWF you will be able to communicate between GWT and FLASH/FLEX. GWT2SWF provides SWFWidget and FlashPlayer version detection.
Lightweight metadata-driven IoC application framework for ActionScript 3. MIoC utilizes the reflection capabilities of AVM2 and AS3 to auto-wire classes thus improving code readability and generally aiding the development process.
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MoteDaemon is a lightweight server that enables applications to receive Nintendo Wii remote input data as XML over a TCP socket. It includes a Flash application to demonstrate its capabilities.
Sock4Log is a simple java xml serwer. Sock4Log will listen for client connections on the specified port number. It is created for retrieving xml log data from Flash Swf aplications which are using XmlSocketConnection.
The project is an ActionScript2 compatable object for quickly working with valid RSS feeds natively in Flash. This project uses Events and XPath to correctly parse RSS feeds.
SOP 2.0 is a Wiki-based implementation of the SOP (Software Organization Platform) concept. It aims at supporting the complete software lifecycle. SOP 2.0 provides a Flex GUI and uses the Semantic MediaWiki repository. Currently it is in very early stage
See http://milib.riaforge.com. MILib is ActionScript2 framework. Above all it contains: more than 180 classes, event engine, debugger, util classes, dynamic/static animation engine. Mostly dedicated to create dynamic 100%-flash sites.
JSON eXtended Notation is a augmentation of the current JSON api to provide, inline calling of functions and macro api capabilities from plain JSON strings. It also extends JSON to have a CDATA capability using Java-like meta-tagging.
Engine for web-based interactive map (like google map). List of features includes: search for a street and address, search for a bus route, information about objects, plugin architecture, easy customizable code and DB. Based on Macromedia FLASH technolog
The Javascript Sound Kit is a wrapper around the ActionScript Sound Object, it makes it possible to use the Sound Object in Javascript the same way you do it in ActionScript.
ZTORLog4f is a simple logging tool that allows you to debug and control your Flex2 applications. ZTORLog4f statements can remain in shipped code and may be controlled at runtime by modifying a configuration file.
MXML2UI is an ActionScript 2.0 library compatible to Flash Player 6 and above. It helps you to create flash applications using XML based UI definitions (on client side). As language for describing user interfaces this class package uses MXML.
Flash/PHP adaptation of the XTEA encryption algorithm. Allows encryption/decryption of sensitive data using 128-bit key. May be used for network data (HTTP) or offline for implementations like secure CD-ROM projects.
flashconsole project, enabling your flash application with console. Console itself have customizable look, syntax and semantics, defined in external XML. Useful for command execution and internal variables tuning.