Showing 14 open source projects for "vector animation"

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  • 1
    React Native Vector Icons

    React Native Vector Icons

    Customizable Icons for React Native with full styling

    Perfect for buttons, logos and nav/tab bars. Easy to extend, style and integrate into your project. If you want to use any of the bundled icons, you need to add the icon fonts to your Xcode project. For each platform (iOS/Android/Windows) you plan to use, follow one of the options for the corresponding platform. Upgrading this package often requires the font files linked to your projects to be updated as well. If the automatic linking works for you, running this again should update the...
    Downloads: 0 This Week
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  • 2
    two.js

    two.js

    A renderer agnostic two-dimensional drawing api for the web

    ...It is renderer agnostic enabling the same api to draw in multiple contexts: svg, canvas, and webgl. Two.js is deeply inspired by flat motion graphics. As a result, two.js aims to make the creation and animation of flat shapes easier and more concise. At its core two.js relies on a scenegraph. This means that when you draw or create an object (a Two.Path or Two.Group), two actually stores and remembers that. After you make the object you can apply any number of operations to it. Two.js has a built in animation loop. It is simple in nature and can be automated or paired with another animation library. ...
    Downloads: 0 This Week
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  • 3
    ui-lottie

    ui-lottie

    NativeScript plugin to expose Airbnb Lottie

    ui-lottie is a NativeScript plugin for rendering Lottie animations, a library for rendering vector-based animations with minimal performance impact.
    Downloads: 0 This Week
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  • 4
    Leaflet

    Leaflet

    Open-source JavaScript library for mobile-friendly interactive maps

    Leaflet is a leading open source JavaScript library for creating interactive, mobile-friendly maps. Leaflet is light at just about 38 KB, but is already fully equipped with all the mapping features you could need. Leaflet is simple but efficient. It doesn’t try to do everything for everybody, rather it focuses on making the basic things work perfectly. It comes ready with exceptional layering tools, customization features such as pure CSS3 popups and controls, map controls and more right...
    Downloads: 11 This Week
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  • 5
    FABRevealMenu

    FABRevealMenu

    A general purpose Android UI library to show a user show menu

    A simple general-purpose UI library to create a custom user-defied menu in a modern way with your favorite Floating action button. It incorporates a lollipop circular reveal view with cool animations somewhat inspired by Google Material Design guidelines.
    Downloads: 0 This Week
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  • 6
    Raphaël

    Raphaël

    JavaScript vector library

    Raphaël is a small JavaScript library that should simplify your work with vector graphics on the web. If you want to create your own specific chart or image crop and rotate widget, for example, you can achieve it simply and easily with this library. Raphaël ['ræfeɪəl] uses the SVG W3C Recommendation and VML as a base for creating graphics. This means every graphical object you create is also a DOM object, so you can attach JavaScript event handlers or modify them later. Raphaël’s goal is to...
    Downloads: 0 This Week
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  • 7
    ProgressBar.js

    ProgressBar.js

    Responsive and slick progress bars

    ...Animations perform well even on mobile devices. It provides a few built‑in shapes like Line, Circle and SemiCircle but you can also create custom shaped progress bars with any vector graphic editor. ProgressBar.js is lightweight, MIT licensed and supports all major browsers including IE9+. A simple code example of creating a Line shaped progress bar and animating it from 0% to 100%. ProgressBar.js uses shifty tweening library to animate path drawing. So in other words, animation is done with JavaScript using requestAnimationFrame. ...
    Downloads: 0 This Week
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  • 8
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 2 This Week
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  • 9

    SugarLab

    A lightweight HTML5/JS library for making games!

    A lightweight but fully-featured canvas based engine for writing games. Features: -Browser handling -Basic game structure -Pollable control states -Entities system -Full audio tag support -WebAudio API integration -Vector math -Collision detection for lines, AABB's, and convex polygons -Built-in debug drawing -Nodes, NodeMaps, and A* pathfinding -Viewport system -Many optimizations such as sorting, culling, minimal state changes, etc. -AJAX asset pipeline -Animation -Spriter integration and API (coming soon) -Particle engine -Platformer-specific support (coming soon) -Kongregate API integration (coming soon) -Google Analytics integration (coming soon) -Scene based state management
    Downloads: 0 This Week
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  • 10
    MatrixTurn

    MatrixTurn

    MatixTurn is an AS3 Library used for Flash games optimizations.

    MatixTurn is an AS3 Library used for Flash games optimizations. The technique is to transform each vector graphic animation, into cached matrices, for a better computer calculation and a very fast real time rendering. Keep your files low in datasize without manually transform each of your your movie clip in bitmap. All process is done on real time processing with integrated progress bar per-loading system.
    Downloads: 0 This Week
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  • 11
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 12
    Project created to help the process of develop a game or an interactive application. Have some OpenGL, CGFX and OpenAL abstraction layers, a lot of matrix and vector operations and a simple simulation system to do animation and smooth interpolation.
    Downloads: 0 This Week
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  • 13
    µSprite is a vector graphics editor for ActionScript 3 and haXe written in AS3. It generates AS3/haXe while it is being drawn and parses saved scripts so drawing can continue anytime. It implements multiple layers, masks, tween and path based animation.
    Downloads: 0 This Week
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  • 14
    Shiva is a C++ library for drawing and animation of vector graphics through an OpenGL context. It can also import SVG graphics and includes a set of "skinnable" standard GUI classes like Button, InputBox and ListBox to give functionality to drawing.
    Downloads: 0 This Week
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