Showing 19 open source projects for "sdl basic"

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  • 1
    graphql-compose

    graphql-compose

    Toolkit for generating complex GraphQL Schemas on Node.js

    Toolkit for generating complex GraphQL schemas in Node.js. Provides a type registry with a bunch of methods for programmatic schema construction. It allows not only to extend types but also remove fields, interfaces, args. If you want to write your graphql schema generator – graphql-compose is a good instrument for you. Provides methods for editing GraphQL output/input types (add/remove fields/args/interfaces) Introduces Resolver's – the named graphql fieldConfigs, which can be used for...
    Downloads: 0 This Week
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  • 2
    FreeBASIC Compiler
    Open-source, free, multi-platform BASIC compiler, with syntax similar MS-QuickBASIC (including the GFX statements), that adds new features such as pointers, unsigned data types, inline assembly, a pre-processor and many others.
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    Downloads: 1,290 This Week
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  • 3
    SmallBASIC
    SmallBASIC is a fast and easy to learn BASIC language interpreter ideal for everyday calculations, scripts and prototypes.
    Downloads: 24 This Week
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  • 4
    X11-Basic

    X11-Basic

    A BASIC interpreter and compiler with graphics.

    X11-Basic is a dialect of the BASIC programming language with graphics capability that integrates features like shell scripting, cgi-Programming and full graphical visualisation into the easy to learn basic language on modern computers.
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    Downloads: 52 This Week
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  • 5
    QB64

    QB64

    BASIC for the modern era

    QB64 is a modern self-hosting BASIC compiler that brings classic QBasic/QuickBASIC programs into the modern era. It enables legacy code to run on today’s operating systems with minimal modifications, while also introducing new commands and libraries for multimedia, networking, and 64-bit computing. QB64 compiles to C++ and includes a built-in IDE, making it accessible for beginners, hobbyists, and retro programming enthusiasts. It aims to preserve the ease and nostalgia of BASIC while...
    Downloads: 155 This Week
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  • 6
    TinyGL

    TinyGL

    The penultimate portable graphics library

    tinygl is a lightweight, software-based OpenGL implementation originally written by Fabrice Bellard and modified here for modern learning and development purposes. It implements a subset of OpenGL 1.x features and provides a minimal yet functional rendering pipeline with no reliance on graphics hardware. tinygl is an ideal resource for educational purposes, embedded development, or rendering in software-only environments. Its simplicity and compact codebase allow developers to study how 3D...
    Downloads: 0 This Week
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  • 7
    Gambas
    A Graphical Developement Environment based on a Basic Interpreter with object extensions.
    Downloads: 27 This Week
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  • 8
    New CTruck3D Rally

    New CTruck3D Rally

    Free-roaming 3D racing game featuring advanced terrain rendering

    It's a free-roaming 3D racing game featuring advanced terrain rendering. For small file-size, a 4k x 4k terrain is available, sampled meter-by-meter so it's very smooth. Lightweight program. This is the form in which I wished to do the first release of the terrain rendering Algorithm I have developed throughout almost 2 years. Written in C++, featuring multithreading (2 threads): a total remake of the first 3D game I did years ago, CTruck3D_Simplex and sequels. This works better,...
    Downloads: 1 This Week
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  • 9

    Brandy Basic V Interpreter

    Brandy is an interpreter for BBC Basic

    Brandy is an interpreter for BBC Basic (or Basic V) that runs under a variety of operating systems. Basic V is the version of Basic supplied with desktop computers running RISC OS. These were originally made by Acorn Computers.
    Downloads: 5 This Week
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  • 10
    XAMOS

    XAMOS

    Cross-platform reimplementation of AMOS BASIC (runtime)

    XAMOS is a cross-platform reimplementation of AMOS BASIC based on jAMOS, fully re-written in C++ with SDL libraries. Currently runtime only, however is widely compatible with jAMOS projects.
    Downloads: 0 This Week
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  • 11
    A basic image resizing library for SDL: resize images with high quality output suitable for prerendered images. Comes in both plain C and C++ versions. Should compile and run on all platforms. Please read the header file for instructions on use!
    Downloads: 2 This Week
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  • 12
    The Objective-C Game Library(ObjCGL) is a set of Objective-C classes that use SDL to provide a way for programmers to implement a basic set of components into their games quickly and easily.
    Downloads: 0 This Week
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  • 13
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
    Downloads: 0 This Week
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  • 14
    A Max2D driver based on SDL for BlitzMax programming language.
    Downloads: 0 This Week
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  • 15
    The aim of this project is to develop, and maintain an open source, community developed GUI libary for freeBASIC.
    Downloads: 2 This Week
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  • 16
    GlGameGui is a GNU Lesser/Library GPL-licensed simple user interface framework written in C++ and is based on the SDL library, the FreeType library and OpenGl. It is not a complex user interface, only has the basic functions mainly created for games.
    Downloads: 0 This Week
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  • 17
    Alvyn is a free and open source re-implementation of Amos Pro Basic (Amiga) a Basic interpreter used for game developing. Alvyn is multiplatform and written in C++, with aim to preserve max compatibility with AmosPro. It use SDL library for graphics and
    Downloads: 0 This Week
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  • 18
    PHP5-based platform. Additional support for Java/C# is to be expected later on.
    Downloads: 0 This Week
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  • 19

    The Engine

    Game creation engine with built-in BASIC interpreter.

    "The Engine" is a game creation engine with built-in classic type BASIC interpreter (as known from old 8-bit computers), screen editor and full-screen editor, using OpenGL and SDL (currently POSIX only, but portable, in principle). It is aimed at game developers with little spare time, and tries to reduce program size with powerful commands that takes as much coding effort off the shoulders of the developer as humanly possible.
    Downloads: 0 This Week
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