Showing 12 open source projects for "rts"

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  • 1
    The Acton programming language

    The Acton programming language

    The Acton Programming Language

    ...Acton automatically persists the state of your application (orthogonal persistence) to a built-in distributed backend. No need to use a database or message broker ever again. 0 lines of persistence code. Built-in redundancy; Acton's transactional, high-performance distributed RTS can seamlessly resume application state after hardware failures. Never stop for an upgrade; Live upgrade your running application through compiler-supported code and data migration. Acton programs, and the actor model, work well from simple script-style applications on a single machine up to large distributed systems across a Data Center. ...
    Downloads: 13 This Week
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  • 2
    SigPack

    SigPack

    SigPack - A signal processing library using Armadillo

    SigPack is a C++ signal processing library using the Armadillo library as a base. The API will be familiar for those who has used IT++ and Octave/Matlab.
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    Downloads: 5 This Week
    Last Update:
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  • 3
    BWAPI

    BWAPI

    An API for interacting with Starcraft: Brood War (1.16.1)

    Brood War Application Programming Interface or BWAPI is a free and open source C++ framework that is used to create Artificial Intelligence (AI) agents that play the popular Real Time Strategy (RTS) game Starcraft: Brood War. With BWAPI, players of varying levels can create AI agents to play Brood War, but with certain limits. BWAPI will only reveal visible parts of the game state to AI modules to enable programmers to write competitive non-cheating AIs. BWAPI also denies user input so users cannot take control of game units while the AI is in play. ...
    Downloads: 30 This Week
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  • 4

    Cortex GNAT Run Time Systems

    Supports writing Ada software for Cortex-M3, M4F boards

    DEVELOPMENT OF THIS PROJECT HAS MOVED TO GITHUB, at https://github.com/simonjwright/cortex-gnat-rts This project contains various GNAT Ada Run Time Systems (RTSs) targeted at Cortex boards: so far, the Arduino Due (http://www.arduino.org) and the STM32F4-series evaluation boards from STMicroelectronics (http://www.st.com). It is intended that releases will allow the development of proprietary software (by the use of the GCC Runtime Library exception for project-developed code, and by only using manufacturer’s software where the same permission applies).
    Downloads: 3 This Week
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  • 5
    The ARM-Ada project provide ravenscar runtime system and some useful libraries for deeply embedded applications written in gcc ada (gnat) language. For now RTS port for lpc21xx is done.
    Downloads: 0 This Week
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  • 6
    Allegiance is a 3D space shooter/sim with support for up to 200 players, with distinct research paths, a dedicated commander position, RTS style 3D interface and teamwork-based gameplay style. http://en.wikipedia.org/wiki/Allegiance_(computer_game)
    Downloads: 1 This Week
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  • 7
    BlueWar is a 3D Multiplayer Real-Time Strategy Game (RTS) that features a futuristic combat on the surfaces of various planets in the universe.
    Downloads: 0 This Week
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  • 8
    The Universal Dominance RTS Game Engine will be a fully functional engine with 2D graphics, sound and multiplayer support. In its final state it will be well documented for developers and will include tutorials on RTS development with DirectX.
    Downloads: 0 This Week
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  • 9
    Falconer-Try Studios is developing this new gaming engine for 2D, 3D and soon VR environments. It will be best for RTS and FPS games. See the documentation for more data.
    Downloads: 0 This Week
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  • 10
    Valkyrias is foremost a layer-engine working between the coder and the libraries, providing simple access to graphic, input and sound functions. It will also be used to create a fast-paced 2D RTS game based on norse mythology.
    Downloads: 0 This Week
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  • 11
    Open Voxel Engine for RTS

    Open Voxel Engine for RTS

    Java based Open source Voxel Engine for RTS games

    OVERTS© is an open source Java coded gaming engine that is designed for the creation of turn-based and real-time strategy games. The aims of this project is to create easy to use tools to create worlds, terrains, and objects, with an easy to use Voxel editor, as well as provide an API for easy coding of most any style of strategy game one can think of.
    Downloads: 0 This Week
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  • 12
    Frera is a base/framework for development of isometric 2.5D RTS games, like Tiberian Sun or Red Alert 2, primarily on the Win32 platform. The project was cancelled before it ever got started.
    Downloads: 0 This Week
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