Showing 41 open source projects for "mud c#"

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  • 1
    SWLPC is both a stand alone scripting (interpreted) language and MUD programming language derived from LPC.
    Downloads: 0 This Week
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  • 2
    RPGWorldModel is an object-oriented, abstract framework for creating world models for RPG/MMORPG games. It contains both high level, abstract objects as well as some basic implementation, but most important, it allows extentions to be made by developers!
    Downloads: 0 This Week
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  • 3

    HexNET

    A simple telnet (and possibly SSH) server

    Sourceforge is no longer being updated! This project has merged into another that can be found here: https://github.com/nicrohobak/Toolbox ------------------------------------------------------------ A simple telnet server originally developed as a foundation to a MUD server project called HexMUD. These project should be maintained alongside each other, but this particular project should be a very generic telnet/SSH server and nothing more. The game logic belongs in the HexMUD project.
    Downloads: 0 This Week
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  • 4

    Tibia Map Tool

    A simple command line tool that operates on Tibia automap files.

    A simple command line tool for merging Tibia maps and dumping them to BMP files. DOES NOT WORK WITH FLASH CLIENT MAPS (YET).
    Downloads: 0 This Week
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  • 5
    YASSE is intended as a script engine among other accessories for the Simutronics games however it can be easily modified to adapt for almost any other MUD game system. The bulk of it was intended for the DragonRealms game http://www.dragonrealms.net/
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    Downloads: 0 This Week
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  • 6
    Pure object based operating environment, script language, shell, loads plugins to extend functionality, it's a MUD gone awry.
    Downloads: 0 This Week
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  • 7
    The Mud Designer gives developers a quick and simple approach to generating text based game content and an easier way to manage their MUD games. It is being developed from the ground up in C# 2008 using .NET 3.5
    Downloads: 0 This Week
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  • 8

    Skeleton

    LPC Coding Library and GUI

    Skeleton is a graphical coding environment to easily create and modify rooms/areas of MUDs basing on the Evermore Core Library (EverLib - see www.evermore.de).
    Downloads: 0 This Week
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  • 9
    Massively multiplayer distributed persistent online game middleware.
    Downloads: 0 This Week
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  • 10
    Lich is a cross-platform multithreaded interpreter meant exclusively for use with text-based MUDs. The application natively supports the Ruby language as well as the Simutronics "Wizard" script standard including their StormFront expansions.
    Downloads: 0 This Week
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  • 11
    A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
    Downloads: 0 This Week
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  • 12
    The Cell framework is a scalable server framework written in C#. It's original purpose is for MMOG emulation but can be easily adapted to other areas. The project includes a proof of concept rewrite of the DAoC emulator DOL.
    Downloads: 0 This Week
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  • 13
    SharpMud is a MUD server Framework written for .NET 2.0 in 100% C#. Provides an applcation layer that allows for MUD developers to focus on gameplay, not server mechanics. See the website for more information, including project status and direction.
    Downloads: 0 This Week
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  • 14
    TFOGS is a test framework for quick action game, it's anti-hack, and it provides a complete implementation to reduce lag.
    Downloads: 0 This Week
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  • 15
    NiftyMOO is a MOO server, forked from the LambdaMOO server. Its primary purpose is interactive text-based communication.
    Downloads: 0 This Week
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  • 16
    JavaScript MUD Kernel which allows developers to build MUDs using JavaScript and SQL. Based on SQLite and SpiderMonkey, jsmud provides the core networking, timer, and main loop functions necessary to implement a MUD in JavaScript.
    Downloads: 0 This Week
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  • 17
    A complete cleanup (for readability and ease of coding) and doccumentation of the original SMAUG 1.4a codebase, SLAM-GTP is also a minor re-write, bringing new features to the codebase, while also fixing and/or adding functionality to existing ones.
    Downloads: 0 This Week
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  • 18
    UDSL is abreviation of Universal Distributed Simulation Library. This is library for building flexible distributed simulation systems. This library uses Object Oriented appoach and based on distributed and decentralized architecture.
    Downloads: 0 This Week
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  • 19
    The Fury² Game Creation System is a game development toolkit for the 32-bit Windows platform, designed to allow the creation of complex multimedia software and games with minimal unnecessary effort (i.e. reinventing the wheel.)
    Downloads: 0 This Week
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  • 20
    GUI IDE for developing games with the Stratagus engine.
    Downloads: 0 This Week
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  • 21
    MacroQuest is a full featured macroing subsystem that hooks into the EverQuest client.
    Downloads: 2 This Week
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  • 22
    Tangle is an integrated development kit for creating 2D tile-based persistent worlds (also known as MMORPG's and MMOG's). It is being developed using C#, .Net, Managed DirectX and SQLite.
    Downloads: 0 This Week
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  • 23
    A graphical MUD server, running LPC scripts, using Sierra AGI-like graphics.
    Downloads: 0 This Week
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  • 24
    Collection of tools generating various parts of code for MUDS. Tool: gereacreator - allows builder to create area with easy to use gui; generates code from that area for virtually any mudlib.
    Downloads: 0 This Week
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  • 25
    DataLoggin provides the raw data Database for the Dawn of Light Server Emulation Project. (www.dolserver.com)
    Downloads: 0 This Week
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