Showing 77 open source projects for "mud%20server"

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  • 1
    Github Authorized Keys

    Github Authorized Keys

    Use GitHub teams to manage system user accounts and authorized_keys

    ...You will have peace of mind knowing that everything is defined with infrastructure as code and confident in your ability to deliver. Your team will have learned to fish and become autonomous. And guess what? We are here to pull you out if you ever get stuck in the mud.
    Downloads: 0 This Week
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  • 2
    CoffeeMud

    CoffeeMud

    Full featured MUD server with all the trimmings.

    CoffeeMud is a text-based virtual reality game engine (a MUD). It is a mature, full-featured Java codebase. It includes web (HTTP) and email (SMTP) servers, chat (IMC2 and I3) and web clients, and supports ANSI, MXP, and MSP.
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    Downloads: 8 This Week
    Last Update:
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  • 3
    Arianne RPG

    Arianne RPG

    Arianne is an engine to develop multiplayer online games like Stendhal

    Arianne is a multiplayer online engine to develop turn based and real time games, providing a simple way of creating the game server rules and clients like our MORPG Stendhal. Our engine Marauroa uses Java and SQL for hosting hundreds of players on a solo host. Stendhal is a fun friendly and free multiplayer online adventure game with a huge and rich world. With hundreds of NPCs and different quests, features like the Travel log and achievement system keep track of progress. Thousands of...
    Downloads: 147 This Week
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  • 4
    Gridarta is an open source (GPL) Map Editor for MMORPGs. Gridarta currently supports Angelion, Crossfire and Daimonin.
    Downloads: 0 This Week
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  • 5
    SWLPC is both a stand alone scripting (interpreted) language and MUD programming language derived from LPC.
    Downloads: 1 This Week
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  • 6
    This is a complete API to access World of Warcraft armory at battle.net. This also includes cache control, so you can keep below the daily request limit. Ideas is more than welcome. Change log: http://sourceforge.net/p/wowarmoryapi/home/Changelog
    Downloads: 1 This Week
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  • 7
    RPGWorldModel is an object-oriented, abstract framework for creating world models for RPG/MMORPG games. It contains both high level, abstract objects as well as some basic implementation, but most important, it allows extentions to be made by developers!
    Downloads: 0 This Week
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  • 8

    HexNET

    A simple telnet (and possibly SSH) server

    ...This project has merged into another that can be found here: https://github.com/nicrohobak/Toolbox ------------------------------------------------------------ A simple telnet server originally developed as a foundation to a MUD server project called HexMUD. These project should be maintained alongside each other, but this particular project should be a very generic telnet/SSH server and nothing more. The game logic belongs in the HexMUD project.
    Downloads: 0 This Week
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  • 9
    The Glulx Runtime Instrumentation Project (GRIP) provides debugging tools for authors of interactive fiction (IF) by building on the capabilities of the Glulx virtual machine. GRIP has migrated to https://github.com/i7/i7grip. This site will no longer be updated.
    Downloads: 0 This Week
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  • 10

    Tibia Map Tool

    A simple command line tool that operates on Tibia automap files.

    A simple command line tool for merging Tibia maps and dumping them to BMP files. DOES NOT WORK WITH FLASH CLIENT MAPS (YET).
    Downloads: 0 This Week
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  • 11
    YASSE is intended as a script engine among other accessories for the Simutronics games however it can be easily modified to adapt for almost any other MUD game system. The bulk of it was intended for the DragonRealms game http://www.dragonrealms.net/
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    Downloads: 0 This Week
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  • 12
    Pure object based operating environment, script language, shell, loads plugins to extend functionality, it's a MUD gone awry.
    Downloads: 0 This Week
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  • 13
    The Mud Designer gives developers a quick and simple approach to generating text based game content and an easier way to manage their MUD games. It is being developed from the ground up in C# 2008 using .NET 3.5
    Downloads: 1 This Week
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  • 14
    barde
    A log player for "The Fourth Coming" ("T4C", http://www.the4thcoming.com). Given a log-file, this tool will replay a T4C game you've played before. It will have built-in functionnalities like : merging log files together, searching and cleaning
    Downloads: 0 This Week
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  • 15
    A MUD "totally" written in Perl. It runs an engine which relies on a extensible Perl MudLib and interprets user-programmable scripts in a fashion that reminds the old-time LPC MUD, but now everything is in Perl. It uses Perl v.5.10.0 and SQLite 3.3.7.
    Downloads: 0 This Week
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  • 16

    Skeleton

    LPC Coding Library and GUI

    Skeleton is a graphical coding environment to easily create and modify rooms/areas of MUDs basing on the Evermore Core Library (EverLib - see www.evermore.de).
    Downloads: 1 This Week
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  • 17
    This software allows a MUD server to be run as a Jabber bot. Users can then play the MUD using their Jabber client instead of a MUD client or telnet. This relieves the MUD server from having to handle user chat as users can chat in Jabber instead.
    Downloads: 1 This Week
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  • 18
    Massively multiplayer distributed persistent online game middleware.
    Downloads: 1 This Week
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  • 19
    This project is plug-ins system working under Maxthon web browser. The system is helper for a web-browsing game named Combats Club (www.combats.ru).
    Downloads: 1 This Week
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  • 20
    Thorough Java library for 3DS files. JOGL and maybe M3G demos will appear later on.
    Downloads: 1 This Week
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  • 21
    Make AJAX/PHP avatar worlds on websites. Build visualized, real multi-user communities, fora and chat rooms. See your buddies wander around. From card games to virtual RPG worlds, DutchPIPE makes it possible. The future: interconnected DutchPIPE sites.
    Downloads: 1 This Week
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  • 22
    P2Play is a framework for developing Peer-2-Peer Massive Multi Player Games. It provides accounting, persistant storage and region based gameplay controlling.
    Downloads: 0 This Week
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  • 23
    Lich is a cross-platform multithreaded interpreter meant exclusively for use with text-based MUDs. The application natively supports the Ruby language as well as the Simutronics "Wizard" script standard including their StormFront expansions.
    Downloads: 1 This Week
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  • 24
    Multiplatform Unit Distributor (MUD)-This framework allows for automated build and deployments. This application will be the glue code between development builds and their deployment. A content management repository will be used to store software assets.
    Downloads: 0 This Week
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  • 25
    The TBG Engine Suite is a Text Based Game designer. It has currently been replaced with a new project called Mud Designer hosted on Source Forge.
    Downloads: 1 This Week
    Last Update:
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