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...It provides many useful classes like io devices, ElGamal/AES enabled sockets, dynamic loadable C++ objects, simple to use and fully copyable thread objects, typelists, a superior state machine and much more.
NerveBreak is a scripting language, library and system. It can be used as a standalone scripting language (like Perl) or as a C library (like Lua). It has a C-like syntax and it compiles the source code to virtualmachine byte code for faster execution.
multi_methods is a C++ library that allows virtual methods to be added to a class without editing the class. It also allows methods to dispatch on all of their arguments instead of only on the this pointer which makes Patterns like Visitor trivial.
VRVis is a programmer's toolkit for rapid development of Virtual Reality applications in the field of geospatial data visualization. It is based on VR Juggler and the Geospatial Data Abstraction Library (GDAL).
...Each table row corresponds to a data Object in a List. Features include column hiding, locking and panning; row scrolling and sorting; intuitive focus behaviour; optional virtual row and column; Java 1.4 support
NunniFSMGen generates a FSM (Finite State Machine) in Java, C or C++ starting from a transition table. NunniFSMGen cleanly separates logic from implementation by using a modified version of the state pattern, easing the development process!
The Aegis VM Project is an on-going effort to implement a lightweight,
secure virtualmachine for executing Java bytecode. It will eventually feature a
modular architecture, Proof Linking, that supports pluggable
verification modules.
HyperInteractiveReality[hir] is virtual reality evolved. HiR is a system that allows anyone to do anything. HiR is the interactive representation of ideas via sound, graphics and immersive worlds. A power toolbox for artists and scientists alike. -- more to come soonly!
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Vdevice is an emulator and development tools for virtual hardware. Written in the .NET framework, vdevice allows the hobbyist to write software or operating systems without dealing with the overhead of an x86 or similar platform.
IFL is an Interactive Fiction Language a.k.a. a language for developing text adventures. It is a weakly-typed object-oriented language with a concise syntax. The project includes a compiler and a virtualmachine for running games developed in IFL.
JVMCluster
Features:
- clusterable Java VirtualMachine (based on PVM)
- uses CPPVM as adapter layer to PVM
- object persistent layer integrated into JVM
- memory management unit is based on integrated relational database
- JDBC/ODBC api to acces
The Distributed Finite State Machine Project (dFSM Project) aims to develop a platform that allows to develop an application composed of some distributed modules, were every module is designed with the finite state machine (FSM) paradigm. The platform als
TTApp is an web-application framework based around Template Toolkit. What TTApp sets apart from similar projects is that it does not rely on mod_perl, and can be used on your $5/mo. virtual host. (Perl Volunteers Wanted).
DO browse the CVS!
BLUI is an ongoing research project in user interface design for virtual reality environments. BLUI was developed by the Arctic Region Supercomputing Center at the University of Alaska- Fairbanks.
This is java State Machine Framework for all OS platforms. The framework is for modeling any event processing system as a state machine. This aims to separate the state transition and event handling logic from the business logic and let developers conce
It's new technology for Development Personal Creation/Customization Services ,
based on XML standard and DAFSM (Finite State Machine Theory) , using multiple call control protocols.
PrivateICE is a kernel level debugger similar to SoftICE
on Windows. Planned is also a GUI interface for normal debugging in a multitasking environment, as opposed to SoftICE which always halts the entire machine when active.
Yet another Tetris clone. It features up to 4 simultaneous players, 5 customizable play modes, a piece editor and player profiles (high scores and statistics). Customizable skin, music and background
OpenReality will be a 3D Engine Library for development of Games, Virtual Reality and 3D Visualization applications. It will be very intuitive, and strongly object oriented. Of course, performance will have a great weight on the project´s decisions.