Zen3D is a 3D engine and editor for creating games
Zen3D is a full 3D engine and editor to create games.
It supports DX12/11/GL/Vulkan & Metal.
It has a bespoke scripting language called ZenScript.
It includes RTX support for Raytraced or Hybrid rendering.
Isometric engine for 2D rendering with XNA and SDL
Isometric engine for 2D rendering.
Supported frameworks:
* SDL
* XNA
* easily extendable to other frameworks
Features:
* diamond maps of different width and height
* user defined tile size (via rendering metrics)
* supports 1 static tile + and any amount of movable elements per cell
* z-order display
* supports animated tiles
* supports zooming (ability to define tilesets for different rendering metrics and switch between them)
* supports multi-cell elements
EPromote is an Eclipse plugin that allows to define model transformations of EMF-based models with Prolog. EPromote stands for "Eclipse Prolog MOdel Transformation Engine".
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A software library to bridge Simpull, a 2D Java Physics Engine, and PulpCore, a 2D rendering and animation framework. This will expand the capabilities of PulpCore to include physics simulations. Just extend SimpullScene2D and have at it!
ThinksCollabs is a research collaborative project. It aims at allowing researchers from different areas to work together. It consists of different projects concerning collaborative and interactive 3D modeling, bird flight simulation and city modeling.
Spoor is a lightweight, highly-customizable wiki engine with support for dynamically creating fields for structured data. It is written in Python and utilizes the Django web framework.
The Multi-platform advanced networked game engine (MANGE). Users will be able to create maps and scripts to create a huge on-line environment for many players. MANGE will allow users with no coding knowledge to create complex on-line games.
The Adventure System (or TAS for short) is a game engine, which handles rendering, sound, scripting, networking and a host of other features required to develop a game.
A Model to Model transformation engine that executes transformations in a live- and bi-directional manor.
Support for multiple languages, a 'QVT Core' (incl. OCL) compatible language, a java-like declarative syntax, etc.
RulesEngine is an easy, powerful and the most advanced rules engine available. It can be embedded in a java application and changes to rules can be made on the fly without compiling the applications.
Data mapping and access engine for sql-compatible databases. Supports complex mapping schemes with normalized/denormalized tables. Provides data objects API for database data manipulation.
Orwell is a debugging engine written in Python and C++. It allows programatic debugging, meaning you can inherit from all of the debugger's classes and add your own functionality. It also aims to provide great support for breakpoints en masse.