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Wrecked Games Engine is a cross-platform 3D game engine written in C++. With a limited amount of abstraction, the engine is meant to be simple. The game logic is separated and driven by scripts.
XML Extension Engine is a Java engine is a library that takes XML files and uses their elements, attributes, etc to construct plugins for your applications. It can be easily integrated with existing projects and is 100% Java. It is a sub-project of Gravi
Redtail is a scripting engine library and script language. The Redtail library provides the ability to execute Scheme-like Redtail scripts from within an application, increasing flexibility.
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Java based mIRC script engine that is completely focused on interpreting mIRC scripts (as much as possible with Java). Basic GUI included. Mostly for IRC bot developers and anyone wanting to develope an IRC client GUI.
Gojo is a 2D game engine that permits rapid game development, like FENIX, but uses Lua. The engine is written completely in C and uses SDL for graphics, sound, input, and networking. It comes with standard libraries for common game needs such as sprites.
Trison has the goal to become a template engine with support of php, java and the transform ability to javascript to intergrate client/serverside generation of code.
This javascript library will allow web developers to add client-side calculation to their web pages. Functions like grand totals, sub totals & custom functions will be supported
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'iimei' stands for Integration of Input Method Engine and Interpretation. This project aims for seamless communication in instant messenging between two foreigners of each other, or comsumption of text-based live broadcasts in different languages.
Eynhorn is a 3d action rpg engine / framework. It will support dialog system, fight system, armors and weapons, and will include a map assembly. It is realized in Soya 3d and Python, so it'll be platform independent.
A very flexible and extendable Java layout engine that uses XML to render Java user interface components and separate the data model from visualization.
SpringCart is a Java e-commerce engine for developers, and end-users, to deploy an e-commerce web application straight out of the box. At present it uses Spring, Hibernate and Spring MVC. It uses both Google checkout and paypal for payment services.
Rules and Expression engine for C++. A very simple to use but advance Rules engine . Allows binding of user function to expose them to the Rules engine, various types of arithmatic, bitwise, logical operations etc. Small memory footprint.
PIEngine is a general purpose 3D game engine designed to be an easy to use framework for game developers. It glues together OGRE, ODE, OIS and some other common parts of an engine.
Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build.
Also includes accessory tools for managing builds and ports of your game product.
Screen (or SCalable REndering ENgine) is a rendering engine based on both 3D rendering and highlty parallel algorithms. It provides powerful scripting interfaces and integrated development environment for 3D games and scientific simulations.
Aigebi Rbac a token driven role-based access control engine. It's pure java product. The core rbac engine is deployed as jar. It provides both java API and custom jsp tags. Admin portal is provided to manage rbac data and showcase how to use rbac engine