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NEmu is an emulator/simulator for exploring computer architecture. It
provides a virtual machine, a debugger, and simulations of various cpus
and hardware. NEmu is built on top of ALib, my own application framework.
AVRsimu is a simulator for Atmel AVR microcontrollers. It has a command line interface, graphical interfaces may follow. AVRsimu aims to be small and portable.
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Formicidae is the official simulator and visualizer for the Ant-Wars competitive programming site, written in Java and SISC. The site is hosted at www.ant-wars.net.
Jack is an optimizing C compiler for the Jackal 3.0 ISA. The Jackal 3.0 ISA is the target architecture for UVa's Advanced Digital Design Course. JackCC is ready for production use. Additionally, I've written an assembler/simulator: jackas
A microprocessor simulator for unit testing assembly code in embedded systems. Written in pure Java, it works with JUnit on any platform Java supports. Micros include 6502, 6800, 8051, Z80, and others.
CO2 is a real-world simulator development package that integrates currently
available technologies in order to provide an ever wanted environment for
those who want to build simulators/games. The package includes an IDE called
VisualGameBuilder.
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BT-Sim is a BlueTooth simulator on a HCI level. The project alows to develop and test BT applications without using real BT hardware. It works in particular with PalmSource's Palm OS Simulator.
FliteTutor is currently merely a concept for an interactive training enhancement to the free flight simulator FlightGear, the purpose will be to provide basic tutorials within FlightGear about its general usage and also specific topics. (check homepage)
GNUDE is a complete suite of GNU C, C++, Fortran, and Java Cross Compilers, and the GDB CPU Simulator and Debugger for embedded microprocessor applications development. Targets development for ARM7, ARM9, and XScale applications.
G3C provides the main features for 3D-game developers: 3D rendering engine based on openGL, collision detection, physical rules, p2p network... A game-sample will be avaible, binding a wargame, a flight simulator, a first person shooter, a MMOG...
gSim51 is a powerful, efficient and cool simulator for 8051 code. Its has a text based interface and very efficient commands keeping in line with the unix tradition of short and concise commands that do one thing well. gSim51 has no code or data space lim
RooCARDS is a set of C++ classes written for the ROOT analysis framework
which interface ROOT to the Stuttgart Neural Network Simulator (SNNS). This
interface is based on a concept originally developed by Professor Yibin Pan
at the UW-Madison.
This is a simulator for the SMIS research MRI consoles. It executes compiled pulse sequences, and emulates the MR3040/50, MR3031, and RF cards. If you have an SMIS scanner, you will find this a useful pulse sequence development aid.
Simlink provides a bridging package/extension of the leJOS API to link to the Rossum Simulator. It is designed to help simulate robots designed with the Lego Mindstorms system.
Web application load testing tool written in Java. Uses a central console to manage remote simulations allowing for a large number of virtual users. Can test fullblown web applications requiring cookies and complex querystring and formdata.
Virtual machine/emulator; "holding pen" for self-replicating programs written in custom RISC assembly-like language, evolving via random point mutations and periodic fitness-based cullings. Inspired (like Avida) by Thomas Ray's alife simulator, Tierra
An open source PowerPC CPU simulator and assembler, with associated documentation and tutorials, to facilitate the teaching of modern RISC assembly language programming. Written in java for portability.
This sourceforge project is closed until further notice --
CarbonKernel is a RTOS simulator based on event-driven simulation techniques. It mimics real-time operating systems behaviour, allowing to implement and test embedded software on a workstation.