Showing 182 open source projects for "scrolling"

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  • 1
    This is a little game project for children
    Downloads: 0 This Week
    Last Update:
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  • 2
    Java middleware/engine to make the creation of 2D games easy and fun.
    Downloads: 1 This Week
    Last Update:
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  • 3
    Create a complete game or game components for external use. All apsects exposed through Scripting and COM, or playable in the built-in environment. Edit Graphics, Maps, Sprites, Paths, etc. Includes maze generator, automatic tile matching functionality
    Downloads: 3 This Week
    Last Update:
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  • 4
    U3D, a brief introduction: - An innovative Shoot'em-up game in 3D. - Intuitive control close to the arcade classics. - Dive and take part in (REALLY) great spaces combats.
    Downloads: 1 This Week
    Last Update:
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  • 5
    Wooky is a free tile map editor for the creation of tile based games.
    Downloads: 0 This Week
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  • 6
    Treenimation is a tool for creating web-based, multiplayer board games and animated games embedded in a virtual city, Treenopolis. All games/user tools are coded in a scripting language: Treescript. Non-programmers can create drag-and-drop games as well.
    Downloads: 0 This Week
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  • 7
    VSGE is a platform-independent, "very simple" game engine based on the SDL and OpenGL libraries. Using unorthodox technologies when appropriate, it strives to make developing non-trivial games simple and fun.
    Downloads: 0 This Week
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  • 8
    Action Arcade 2D j2me Engine Basic engine for j2me action arcade games, basic API for developing games. It will be a light engine. Methods and functions for load and paint graphics, background maps, basic sprites animations.
    Downloads: 0 This Week
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  • 9
    An engine/framework for isometric games (like japanese RPGs) for mobile devices supporting J2ME (MIDP 1.0). This engine will manage maps, objects and characters. A full Action-RPG using this library is going to be released... Stay tuned...
    Downloads: 3 This Week
    Last Update:
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  • 10
    Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
    Downloads: 0 This Week
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  • 11
    NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
    Downloads: 0 This Week
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  • 12
    This project originally was about a megaman clone called "Game Developer Man". Game Developer Man, the game, has long since tanked. However this project has moved on to the KRGP.
    Downloads: 1 This Week
    Last Update:
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  • 13
    The Fury² Game Creation System is a game development toolkit for the 32-bit Windows platform, designed to allow the creation of complex multimedia software and games with minimal unnecessary effort (i.e. reinventing the wheel.)
    Downloads: 1 This Week
    Last Update:
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  • 14
    LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language. Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
    Downloads: 0 This Week
    Last Update:
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  • 15
    EntityTable enhances/fixes JTable. Each table row corresponds to a data Object in a List. Features include column hiding, locking and panning; row scrolling and sorting; intuitive focus behaviour; optional virtual row and column; Java 1.4 support
    Downloads: 0 This Week
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  • 16
    Razor! for Palm devices is a development framework for games. It can be used with both CodeWarrior and PRC Tools. It supports sprites, music, hard keys, timing, events... Check it out!
    Downloads: 0 This Week
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  • 17
    Arylon is a lisp-based game engine for rapid prototying and development of tilebased/bitmapped games.
    Downloads: 0 This Week
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  • 18
    ...Its difficult to keep an overview when your not sitting at the keyboard. When hitting pageup/down the observer quickly looses his bearings. What is needed is animation, scrolling, folding and refactoring.
    Downloads: 0 This Week
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  • 19
    WAGćF provides low-level services required by the wireless games of today. Includes animation; collision detection; fields, gravity; mass effects: inertia, momentum; rotation; and a simple rule-based mechanism to add modular game logic components.
    Downloads: 0 This Week
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  • 20
    The CGL is a game library for the functional langauge Clean. It can be used for all types of sprite-based 2D games (arcade, side-scrolling, platform, etc.).
    Downloads: 0 This Week
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  • 21
    "Tunp!" is a side-scroller engine for side-scrolling games. Our main focus is flexibility, so that the maps and worlds can be really easy to make by users, no matter if they are good or not in computers. It will also allow NetPlay! =:0)
    Downloads: 0 This Week
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  • 22
    html-ebook is intended to be a simple html browser that displays pages in a paginated fashion instead of scrolling display. e-book features will be implemented.
    Downloads: 2 This Week
    Last Update:
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  • 23
    An easy-to-use, cross-platform library to write applications (bots, clients, etc.) for SubSpace (http://www.subspacehq.com)
    Downloads: 0 This Week
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  • 24
    "Pixel Color Collision" Sprite collision-detection technique for use with Allegro-bitmaps Written in DJGPP and Allegro. Invented by Johnny13,july 2001
    Downloads: 0 This Week
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  • 25
    Tile based games graphics library. Platform independant (relatively), 8 map layers, animated tiles, uses SDL and OpenGL, fast and easy to use.
    Downloads: 0 This Week
    Last Update:
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