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joo.Matic framework/CMS is a complete system for fast website development. Object-oriented core in conjunction with a power of Mojavi MVC-framework, ADOdb database API and Smarty template engine provides fast deployment of professional-level websites.
RuleCore is an event-driven reactive (ECA style) rule engine with GUI tools, all written in Python. RuleCore triggers actions by detecting complex patterns of events. RuleCore supports Tibco Rendezvous, WebSphere MQ, XML-RPC or plain sockets.
the Balls Graphics Library aims to provide all the tools you
need to develop artificial worlds, including a script-driven 3D
modeler, OpenGL-based renderer, physical simulation engine,
and realistic image synthesizer.
xjeez is a light framework with peer lib system, almost plays
role as a expansion of php behavior. Have usable solutions
to improve and simplify development in php.
A mutli-purpose script engine that aid in the development of uncompiled scripts; including PascalScript, BasicScript, CPPScript, and JScript. ScriptEVAL uses an integrated syntax-highlighting editor for the script creation.
A Portable 2D Role Playing Game Engine designed to allow non-programmers to create customized 2D role playing games using a platform independant development kit.
JETHRO (Java Engine for Translating and Hiding Relational to Object) is a "bottom-up" persistence framework, designed in an "API+Provider" fashion. Based on the Data Transfer Object (DTO) concept, it offers a Transparent Query engine.
Team Of Learning OpenSource Programmers (TOLOP)
A team that writes games and documentations/articles.
Recently started working on a 2d engine - community project.
A local database engine with a simple query interface.
One process, multithread safe and very very stable (thought to survive to sudden Blackouts).
Optimal query engine (MySQLDriverCS-like easy tools).
No MDAC or ODBC support needed.
FreeForm is a business form management system, which affords users to design and fill rich script-enabled forms. Form engine is XML/XSLT-based. The project assumes basic concepts of InfoPath, .NET technology and new ideas. See home page for more details.
SDLAGE stands for SDL-Adventure Games Engine.
It will be a engine, just like SCUMM wass, to develop easily 2D Adventure Games on any platform. It will use the SDL librairies.
Bossa is a workflow engine written in Java. The engine is very fast
and lightweight, uses a very expressive Petri net notation to define
workflows, does not requires a RDBMS and is very simple to use and to
integrate with java applications.
Simteec is a small plugin for the Eclipse IDE for easy code generation. It it based upon the velocity template engine. Code is generated by specifying a template- and a properties-file, which is needed to define the variables for the template .
Jaxor provides a java code generation engine for creating an object to relational mapping layer based upon XML metadata. SQL is generated as well as an extensible mapping layer.
Vector Tangent is dedicated to bringing the game programming community innovative, fun, open source game software and knowledge so as to benefit the novice game programming community (we focus mainly on 2D games).
The RenderTech Engine is a Engine designed for 3D Realtime Applications with C++ and DirectX 9 for Win32 Platforms. It will include everything you need, to programm Games but also for Graphic Demos.
G3C provides the main features for 3D-game developers: 3D rendering engine based on openGL, collision detection, physical rules, p2p network... A game-sample will be avaible, binding a wargame, a flight simulator, a first person shooter, a MMOG...