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World of Warcraft Community Platform API for Java. this library wish to provide an easy to use wrapper to the World of Warcraft Community Platform API. forum about the API : http://us.battle.net/wow/en/forum/2626217/
F2IBuilder, is a generator of bitmap fonts, opensource and multiplatform, developed in Java language, according to the GPL. F2IBuilder, é um gerador de fontes bitmap, opensource e multiplataforma, desenvolvido em linguagem java, de acordo com a lice
UTSQ is a Java command line tool for logging UT player's online performance over time. It queries an UT server for player's current frags, kills, deaths, ping, team and calculates FPH, efficiency and Rank and illustrates the first 3 as bars in a .html
Evver Games is an open source project that contains an AJAX web renderer and framework for creating cardgames; along with the cardgames Golf and No Peeking.
JTronic is a game designed for programming competitions. Players program a Java agent that participates in a game that combines the classic Tron and PacMan games. Features include an AWT GUI, record/playback functionality, and tournament mode.
UpNDown is a card game written in ELENA. You can play against up to three human players over LAN or Internet (need IP of your opponent). UpNDown is a sub project of ELENA Programming Language
The program Virtual Network Simulator for Web 2.0 is a tool that allows the simulation of assembly and configuration of computer network projects, virtual or physical. It also simulate the sending of a package between the hots of origin and destinati
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This is a java library to give a setup similar to actionscript for easy development of javagames. It is intended to be similar to actionscript, not the same.
Friendly Object-Oriented Game Library , 2D Java Game Engine based on Slick2D and LWJGL.
This library was designed for students and primer Java programmer.
This is a fork of the FengGUI project which can be found here https://sourceforge.net/projects/fenggui/. Why a fork? Because we're in a rush of getting FengGUI to work for betaville http://betaville.net.
A java project to create a library that can calculate decompression schemes for diving. Different open source algorithms can be chosen to use for the calculation. For example Bühlmann and VPM.
RedDwarf is a horizontally scalable application server for low latency apps such as online games, virtual worlds, and social networking applications. It is the official community fork for Project Darkstar, previously sponsored by Sun Microsystems.
Objetivo de disseminar conhecimentos das diversas áreas de saber que envolvem o desenvolvimento de jogos independente de plataforma. The objective to spread diverse knowledge of areas to know that to involve the independent development of platform games
Abstract Laboratory for Education & Science – 6 Java frameworks for rapid development of GUI applications/applets. Includes plots, unified access to Swing components and super-rapid development of “labs" (typical educational/research applications)
The syBR Engine is a multi-platform game engine written using C++. It's aim is to extensively use plugins in order to allow easy implementation of new engine parts (such as various sound API, new GUI widgets...).
A cross-platform RPG and adventure game development workshop. Designed to reduce the amount of time to create large scale games by providing custom procedural generation tools.
An Interactive Fiction Player written for Java Virtual Machine. It implements the Z-machine and Glulx specifications and can be used either standalone or as an applet. The Z-Code/Glulx interpreter runs adventures made by Infocom and contemporary Inte
JDice rolls dice. A simple yet rich language allows to express several kinds of roll schemes, including any dice type, rerolling, selecting highest/lowest, counting, etc.
The SPGL is a lightweight API framework which sits on the Lightweight Java Game Library, and encapsulates many of the functions in the LWJGL to make it easier for beginners and professionals to write games in Java.
ENIGMA is a free game and application development toolkit, utilizing GCC and a series of parsers to convert a high level, script-like language based on Game Maker's GML, into C++. The toolkit employs a mixture of both C++ and GML, accepting either.
This is Java based game framework plus an implementation for a Texas Holdem poker game. The framework allows for the creation and distribtution of games in a manner similar to big poker houses, like PokerStars and FullTillt. site at www.trapoula.net