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Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Stingray provides a robust Object Oriented Programing framework for Javascript. Stingray's classes lessen development time for graphic/multi-media designers and web developers and focus on new projects, rather than re-invent the wheel.
CHIVE provides an extensible framework on top of which software visualisation tool researchers can quickly develop tools that take advantage of the 3-Dimensional graph representations inbuilt in the framework or extend them to suit their own requirements
Note: The color functionality in A'Hote has been merged into the Papyrus library. A'Hote is a C++ library for creating color schemes including complements, split complements, triadics, tetradics, analogous colors, monochromatic groups, et. al.
TulipForDoxygen is a software using the Tulip library of David AUBER. It creates the "Clickable image map" needed for the documentations generated by Doxygen.
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Pixel Toaster is a portable open source framebuffer library for C++. It provides a fast and easy way to get your pixels on the screen. Floating point and truecolor pixel formats are supported on Windows, Mac and Unix.
Echo2 is the next-generation of the Echo Web Framework, a platform for developing web-based applications that approach the capabilities of rich clients. http://www.nextapp.com/platform/echo2/echo/ It is based on AJAX technology. This version includes com
A graphics tool to manage your homework, project assignment: scan you homework directory and display each project's input files, output files in listview, when you click it, will call external application to view the files. usable in windows/linux.
MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
Sh is a predecessor to the RapidMind Multi-core Development Platform, a metaprogramming language for programmable GPUs. It is the result of research at the University of Waterloo Computer Graphics Lab.
Image-In is a C++ based image processing and analysis application. It works on images, videos and cameras. Target is to help you to develop and test new algorithms via add-ons. Chains of filters can be arranged to achieve intelligent systems.
This is a GUI library designed with the goals to be light, fast, flexible, portable, and to include all features expected from an advanced GUI. It's primarily designed for games with high demands on look and feel.
An UI editor for j2me developers. You can draw images with this tool and then generate j2me codes which draws the same image by drawLine(), drawRect(), etc.
TNT Basic allows anyone, regardless of previous experience to make their own games for the Macintosh. Its amazingly easy to use development environment allows you to compose all your game's graphics, sounds, music and code with simplicity and ease.
C++ Generic lib for Win32 GUI Programming.
Features: GUI RAII, no msg maps, easy to handle events/event ranges, fast compilation times, no main loop...
Portable: vc71,gcc,como.
Devel. in parallel to "Win32 GUI Generics" column on C++ Users Journal
LMY image codec and tools for small, 16-bit (or higher) displays on devices with limited resources. Image file size and quality rival GIF, PNG, and JPEG, but decompression is much less complex. Used commercially by Lower Mars. C/C++ and Java/j2ME include
Sakura is a Knowledge Navigator and User Interface for UNIX, which implements HyperMedia and its own windowing and packing system, both in the main program and in an extensive API for Tcl and other languages.
PW is a small graphics and windowing library. It was designed especially for small embedded systems using 1 bit graphic LCDs. It is very portable, written in ANSI-C and has a small memory footprint.
The OpenMaya Toolbox is a collection of useful tools which aims to provide new features, improvements and all-around enhancements for easier day to day use of Maya.
It is our goal to form an active base on which future development of tools can build.