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cingb is an ATTEMPT to write a Gameboy-emulator for all kinds of platforms.
It plays Gameboy and Gameboy Color ROMs, includes a debugger for step-by-step analysis of Gameboy programs and might be also interesting for educational
purposes.
A simple emulator and interpreter application with an Assembly-like integrated language. Written in C#. Works with .NET Framework 2.0/3.0/3.5 and Mono 2.0
RoboTools is a collection of programs for use with the FIRST robotics competition. Currently, it includes a PBASIC emulator (RoboEmu), a program generator (RoboGUI), a controller (RoboCon), and a linux PBASIC IDE (RoboIDE).
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JMUnit is a Java ME (J2ME) unit test framework based on JUnit. It supports JUnit-like test cases and test suites. Tests can be run in a device, in an emulator or as Ant tasks. IMPORTANT NOTE: The JMUnit project will be merged with the J2MEUnit project.
Motorola/Clones 6502 emulator, There is two versions, one is opcode granularity (dead6502), the other is cycle granularity (dead6502v4). It has been used by myself in various projects requiring a 6502 emulator.
DSPemu emule a digital signal processor TMS320F243, with console interface showing the registers and memory. With DSPemu is possible test algorithms such as Filter, FFT/IFFT. This can be integrate and used with a circuit simulator.
Dinaao Is Not An Apple One Emulator.
It does however already run most apple1 software. It runs on the command line so cut and paste works perfectly. A great 65C02/Basic learning/development environment.
S3 Mockup is an Amazon S3 emulator we develop for one of our projects. It can be easy embedded and used in your test framework or running as an independent service. Using this emulator you can easy setup development and QA environment.
It is a lejos emulator for the lego RCX. It can be used to test your code without having to go through the painful process of continuously uploading the code to the RCX. It does this by providing a emulation of the major parts of the lejos library.
A retargettable micro-controller and embedded system emulator architecture, providing common supports to emulate various types of micro-processors & devices on an x86 PC. Development of emulation for Arduino and various shields is just about to be launched in 2012.
An instance of the xUnit architecture for unit testing of J2ME applications. It is derived from JUnit framework. It is CLDC 1.1 complied. Includes MIDletTestRunner - a fully configurable MIDlet to run tests in emulator or mobile device.
The Cell framework is a scalable server framework written in C#. It's original purpose is for MMOG emulation but can be easily adapted to other areas. The project includes a proof of concept rewrite of the DAoC emulator DOL.
A World of Warcraft API emulator, including WoW UI XML file parser, implemented wholly in Lua, for faster offline development and to gain debugging capabilities. Among other things, it supports logging in multiple, separate users that can communicate.
jndie provides a (really!) lightweight JNDI enviroment to help software development. It also can be used as a EJB container emulator, mostly for development and testing purposes. All that inside a 33k jar file! Formerly known as JBoss Emulator Tabajara.
NEmu is an emulator/simulator for exploring computer architecture. It
provides a virtual machine, a debugger, and simulations of various cpus
and hardware. NEmu is built on top of ALib, my own application framework.
SIMACH is a Emulator Development Kit. The goal is to develop a IDE that'll allow a developer to easily write and debug a highly portable emulator, automaticly generating code to the destination plataform.