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A Java implementation of the NEAT algorithm as created by Kenneth O Stanley. Also provides a toolkit for further experiments to be created and can provide both local and distributed learning environments.
So one more EShop.2 goals where set: - an open eshop platform with all substitutable tiers and extensible product attributes - an academical learning framework: with very detailed documentation, so that everone can easy understand how the system works.
WHEREAMI is an intelligent and self-learning network detection and configuration utility. With this capability, a user can just walk to a network range and WHEREAMI will self determine and connect to that network with relevant policies.
A Neural network based, handwriting recognition software who's aim is to have a cursive OCR software. Although it is used in handwriting recognition, it can be used as well for creating Neural Networks and learning of those networks.
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NeuroDraughts is a Draughts/Checkers game that teaches itself how to play through self play. It combines an Artificial Neural Network, trained by Temporal Difference Learning using some Genetic Algorithm style behaviour.
struts timeEntry is an application that developers can refer to when learning Apache's Struts framework. It should aid the learning developer in putting different Struts techniques into context.
CAIR is an e-learning project that allow users and subjects management. You can associate pupils and teachers to subjects and works for this subjects. There are special functionalities for those subjects related to Robocup development.
This is an application programming interface (API) for sTeam (available at open-steam.org). PHPsTeam enables a rapid development of e-learning systems by the usage of the metaphor of virtual knowledge rooms during conception and implementation stage.
This tutorial demonstrates how easy it is to accomplish real world programming goals with Rebol. The text aims to teach average users to program computers to do useful things, without the long and difficult learning curve imposed by other languages.
MultiBoost is a C++ implementation of the multi-class AdaBoost algorithm. AdaBoost is a powerful meta-learning algorithm commonly used in machine learning. The code is well documented and easy to extend, especially for adding new weak learners.
The PHP Interceptor Framework tries to implement the POSA2 intercpetor design pattern in PHP5. The main goal is not production but more academic learning purpose. It tries to get the maximum out of the OO PHP5 while adding interceptor capabilities.
Hippal is an integrating GUI-framework for a multimodular symbolic A.I.-system IPAL, which combines A.I. Planning, Inductive Program Synthesis, Analogical Reasoning and Learning.
Hippal is client-/server-based and uses the Lili Lisp Interpreter as Centr
The Virtual University is a e-learning portal that facilitate the university knowledge and student management. It is designed in .NET framework and can be easily extended with modules.
DukeBot is a small but powerfull learning/teaching GUI-comp for pubils and students to learn "How to code". It´s a gameing-style Java-Component for training every kind of programmingproblem. The Bot knows different orders and sensors.
The aim of SerenoCMS is to form a web development framework that provides maximum functionality with ease of modification. We want to create a minimal learning curve, but eliminate most of the mundane tasks associated with developing complex Web sites.
The Simple Framework for Web Development is an effort to create just that: a simple, understandable framework for creating new PHP web applications. It's purpose is to serve as a learning guide for students wishing to learn PHP.
CARLOS project consists of a service-oriented framework and a set of
facilities to support the collaborative annotation of learning objects,
integrated in the authoring process.
PEL is a structured imperative programming language that is good for students learning how to develop a programming language in C. It starts from the very basic and then it evolves to support control structures, routines, functions, and lists.
The objective of the project is to build the first 100% portuguese community built php5 framework. Although with learning porposes in mind, it will be production ready, for small to enterprise sized applications. Built with PHP5.
RL++ is an easy to use modular open source library for Reinforcement Learning written in C++. It includes learning algorithms (TD, Sarsa, Q) as well as the implementation of value function representations (LookupTable, TileCoding, Neuronal Network).
VisualWN is a Java Client which provide graphic presentation of lexical searching result based on WordNet database. The main purpose of client is to make learning English vocabulary fun and easy.
"A Program is a Process, not a Thing." This project is about programming for the fun of it and will contain tutorials, notes, code and tips for learning to program, setting up servers, etc.
A Java class library - functional and easy-to-use classes for UI and more. You can learn a better way to work with UI trees while learning dotuseful. Open Source under the Apache License - use it with your commercial or non-commercial applications.
JDBC Tester is a software that allows to prove JDBC connections and SQL statements. The central idea is to have a software that is used for the design of statements and learning SQL with an graphical user interface simple to use.