Showing 1236 open source projects for "linux games"

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  • 1
    GeMMS (Gene's Mac Mud Server) is an out of the box text adventure world for the Mac. It is written with state of the art Java Cocoa APIs used in the latest Mac OS X programs. Our goal is to have you hosting a fantasy world via telnet in minutes.
    Downloads: 0 This Week
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  • 2
    PHP5-based platform. Additional support for Java/C# is to be expected later on.
    Downloads: 0 This Week
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  • 3
    GTEngine was started by members of the Game Tutorials web site, www.gametutorials.com, to bring together the various talents and levels of knowledge in the creation of a 3D game engine, and to foster our continued learning in a specific project.
    Downloads: 0 This Week
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  • 4
    GmBaAp tile/map editor developed with and for GNU/Linux.
    Downloads: 0 This Week
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  • 5
    World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.
    Downloads: 0 This Week
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  • 6
    Spriteric <sprite-UH-ric> is a tool to convert sprite images to C source code. It is intended to provide a data-driven solution for 2D sprite projects (particularly for console games).
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  • 7
    This project aims to provide a integrated development interface for dynamic character (as in human, not letter) animation. The animation engine uses a simplified fast IK-solver for flexible animations which is also available to users.
    Downloads: 0 This Week
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  • 8
    SDL4Freepascal is a set of FreePascal units binding to the SDL (Simple Directmedia Layer) game development API.
    Downloads: 0 This Week
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  • 9
    The Mercury MUD driver is a C++ network server for extensible text-based multi-user role playing games. Players can extend the game world on the fly (even while the game is running) via a simple object-oriented C-like language.
    Downloads: 0 This Week
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  • 10
    Pligame and Pliant+SDL are Pliant bindings for SDL. Pliant\'s dynamic compiler and trivial syntax combines the ease and flexiblity of interpreted languages with compiled execution. Together, you have a high level language for high performance games
    Downloads: 0 This Week
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  • 11
    leJOSUnit is a port of the Java based JUnit framework for testing robotic programs with a very small footprint. leJOS is a Java based replacement firmware (OS) for the LEGO Mindstorms RCX brick that comes with Lego\'s Robotics Invention System.
    Downloads: 0 This Week
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  • 12
    The MAD Project is an attempt to create a powerful, flexible game engine, which is specifically designed for graphical adventure games.
    Downloads: 1 This Week
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  • 13
    <b>JAVA LOGGING API that targets:<br> - Simplicity (1 line to init & log, no external objects)<br> - Maintability (auto monthly & yearly archives)<br> - Performance (bckg min priority thread pool)<br> - Extensibility (simple design)<br> Try it!</b>
    Downloads: 0 This Week
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  • 14
    A Common Lisp starter kit for developing RoboCup clients.
    Downloads: 0 This Week
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  • 15
    Emotion Engine is an 3d game engine based on plib of the 3d graphics, lua for the scripting engine and xml for the world files. Originally the engines intent was to demo and create a tutorial on how to use plib for new game developers.
    Downloads: 0 This Week
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  • 16
    NESide is an IDE specially made for coding in assembly language for the NES. Featuring syntax-coloring and integrated editors for palette and name tables. Also includes a plug-in system for extensibility.
    Downloads: 0 This Week
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  • 17
    'bigtwo' is an cross-platform object oriented game engine for the card game of "cho dai di" with integrated artificial intelligence to simplify the job of developing game servers/clients for the card game.
    Downloads: 0 This Week
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  • 18
    CGI games: WSpace will become a multiplayer space strategy game. WebRogue is a roguelike, ready for multiplayer support later. There is also a GUI client for WebRogue in the download.
    Downloads: 0 This Week
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  • 19
    the simple universe library aims to provide a simple (possibly game-oriented) virtual reality where real-world objects and surfaces (like terrain) can be defined and simulated. Uses OpenGL and ODE.
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  • 20
    PANG - Protocol for Arcade Network Gaming Provides multiplayer arcade games with frame synchronization and packet reliability. The PANG protocol is UDP-based, written in the C language, and developed for Linux, Unix, and Solaris systems.
    Downloads: 0 This Week
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  • 21
    The Unnamed-RPG project's goal is to create a system of tools for developers to create games or software that takes advantage of the power and complexity of Rolemaster(TM) style of role-playing guidelines.
    Downloads: 0 This Week
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  • 22
    playstation (psx) development tools: includes disassembler, code profiler, and cd mastering tools (split off from the World Foundry GDK).
    Downloads: 0 This Week
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  • 23
    VRMoo can be summed up as such: Virtual Reality Object Oriented MUD. I intend VRMoo to be capable of simulating complex environments, allowing real time 3D interaction with these environments, and allowing real time 3D interaction with other users.
    Downloads: 0 This Week
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  • 24
    Wolfram is a cross-platform game engine intended for point-and-click adventure games. It also includes a framework for creating your own adventure games.
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  • 25
    A joint effort to provide system level support for the LegoŽ Mindstorms v2.0 USB IR Tower under Linux and possibly other Unixes; in the form of a linux kernel driver. Eyes also looking towards userspace tools (our own config utilities, and patches for 3
    Downloads: 0 This Week
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