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DevJournal is a tool for programmers that helps them be more purposeful and reflective about their work by tracking their edits and allowing them to save a collated, annotated history of their work session.
stupidGUI is a lite tool for u to create gui applications use c++ under win32.
All of the controls are rendered by the lib,the default render engine is gdi ,u can even use direct3d replaced!
Just make it Pretty,Small,and Stupid!
TimeFinder automatically optimizes schedules (timetables) for universities and high schools. It makes manual timetabling for the timetabler easier via a Java GUI. Export+import is supported via xml and text formats. http://timefinder.sourceforge.net/
GTT is a GUI testing tool for for Java swing-based applications. GTT offers capture and replay functionalities. In addition, GTT can be applied in a test-driven development style. This is not possible for other CR-based tools.
PHPWebBuilder is a PHP framework designed following well-known object oriented designs and principles featuring a highly reusable components architecture, metadata based persistence and traditional GUI style programming support.
A framework for all-platform GUI-development based on completely separating business from presentation logic and introducing methods of abstraction that allow stepwise refinement of the GUI-definition.
a GUI Interface for the popular avrdude program. Written in C++ using MFC, compiled with visual studio 2002, statically linked. This program is distributed under the terms of the GPL v3 License.
Allows screen sharing over email, or through 'conversations' with contacts, so that when a contact receives a screenshot it's automatically displayed with its default image viewer.
AdvancedSendandReceive is a well featured SonicMQ client application implemented in C# for Sending and Receiving of JMS messages. It was inspired by the work done for BasicSendandReceive C# sonicmq
The Kiwi-User-Interface-Framework supports the implementation of graphical user interface for Mac OS X. You can implement GUI based on multi threading software architecture. For more details see http://kiwi-ui-frmk.sourceforge.net/
Config::Model enables a project developer to provide a graphical configuration editor for his users. For this, the developer must describe the structure and constraints of his project's config (i.e. the config model). Files are available on CPAN
iSDGE is meant to be a free next generation 3D game engine for mobile devices supporting OpenGL ES 2.0. It is very easy to use, extremely flexible and fast. iSDGE is mostly written in C++ and currently comes with an Objective-C binding for iOS.
Intended for the Technion Computer Science course 234118, PDP11 assembly programming. A GUI wrapper around the command line assembler and simulator. The IDE is built using MFC on Visual Studio 2008
The project Jaulp is jet another utility library project written in Java. It contains utility classes for Date ,Calendar, Collections, Resources, Files, IO for Random data, and many more. This is the last version for this project.
Pwing is a GUI toolkit, Is a set of widgets/components for use in designing applications with graphical user interfaces (GUI’s). It is developed to provide a better set of components to create more interactive GUI based applications in Java.
D'Enfent Engine is a library that contains high-level classes to access OpenGL functions. It contains classes that may be useful in game development: GUI components, sprite classes, classes to work with shaders, handle mouse/keyboard events.
Roman's extensions to FLTK GUI toolkit which include: Cartesian - a 2D graphics widget library for visualisation of graphs and scientific data; Fl_Signal - callback and signal/slot library; Fl_Rotated_Text - draws rotated text
This tool creates JAVA classes for GUI development . The idea is to provide to developers an very quick way to create their own graphical interface on Java.
OWinLib is a GPL-licenced window library written in C++.
It's purpose is to have an open source library for writing simple object orientated gui and console applications which can easily be compiled under any platform for which this library is ported to
The syBR Engine is a multi-platform game engine written using C++. It's aim is to extensively use plugins in order to allow easy implementation of new engine parts (such as various sound API, new GUI widgets...).
Yann is Yet Another Neural Network. Yann is a library to create fast neural networks. It is also a GUI to easily create, edit, train, execute and investigate networks. Multiple topologies, runtime properties and ensemble learning are supported.