Showing 1177 open source projects for "artificial"

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  • 1
    JOthi is the java-based game of "Othello". This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment: JOthi only defines the "Othello" game rules and its specific AI players.
    Downloads: 0 This Week
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  • 2
    Emergent Mercenary is a 3D FPS with strategy overtones, and an excerise in emergent gaming. It should be easy to setup a scenario (e.g. hunt criminal) just by placing characters with certain AI into the game and see them interact.
    Downloads: 0 This Week
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  • 3
    Elisa is an open C++ library for constraint programming and constraint solving techniques. Interval-based algorithms for solving continuous constraints require that Gaol (http://sf.net/projects/gaol) is already installed on your system.
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  • 4
    Hippal is an integrating GUI-framework for a multimodular symbolic A.I.-system IPAL, which combines A.I. Planning, Inductive Program Synthesis, Analogical Reasoning and Learning. Hippal is client-/server-based and uses the Lili Lisp Interpreter as Centr
    Downloads: 0 This Week
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  • 5
    A small but extensible Java based "embedded lisp"- derives from the 1960 Mc Carthy Lisp a new consequently functional, dynamically scoped dialect enriched by modern features (pattern matching, parallel processing, implicit lex. closures etc).
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  • 6
    Framework for Java source code analysing, program comprehension and automating software quality. Source code visualisation provided.
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  • 7
    Amygdala is a C++ spiking neural network library. It includes several neuron models, SMP support and facilities for developing SNNs with genetic algorithms. Support for running Amygdala neural networks on workstation clusters and MPPs is also under way
    Downloads: 1 This Week
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  • 8
    We've involved in giving a new generation robot more intelligence. The first aim is to build a control center software for a intelligent robot called NS-1. There are four part of the software: vision, voice recoginization, speech and logic.
    Downloads: 0 This Week
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  • 9
    MIC* comes with a new vision of multi-agent system engineering: The multi-agent system is devided explicitly into two dimensions: the deployment environment and the autonomous agents. MIC* is an algebraic model of a deployment environment (container of a
    Downloads: 0 This Week
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  • 10
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  • 11
    TIN is an artificial-life program running under X. TIN's are mammal lifeforms, equipped with some basic instincts and abilities, evolving in a 2D environment.
    Downloads: 0 This Week
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  • 12
    Nokia Research Center's open source toolkit for Semantic Web development, written in Common Lisp.
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  • 13
    CAMA (Context-Aware Mobile Agents) is a middleware for supporting mobile agents coordination. It is based on Linda-style coordination and provides numerous extentions for interoperability and fault-tolerance. It supports portable platforms such as PDAs.
    Downloads: 0 This Week
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  • 14
    Formicidae is the official simulator and visualizer for the Ant-Wars competitive programming site, written in Java and SISC. The site is hosted at www.ant-wars.net.
    Downloads: 0 This Week
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  • 15
    This is a framework to develop Contexts and Agents and a Container to run them. The Container lets each Agent interact with the Context and other Agents. The agents are deployed in jar files and each one runs in an exclusive sandbox.
    Downloads: 0 This Week
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  • 16
    Metaprogramming: proof of the concept.
    Downloads: 0 This Week
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  • 17
    Lightweight backpropagation neural network in C. Intended for programs that need a simple neural network and do not want needlessly complex neural network libraries. Includes example application that trains a network to recognize handwritten digits.
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  • 18
    Genetic Algorithm implementation.
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  • 19
    ADF is an open source framework for developing software agents, using J2EE and JBoss.
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  • 20
    PrologTab plugin integrates a Prolog inference engine with the Protege-2000 knowledge base.
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  • 21
    Neural network libraries in many different languages compatible with each other, such that neural networks can be trained on one platform and utilised on another.
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  • 22
    GameBots# is a client API written in C# for GameBots, a research-oriented platform for building artificially-intelligent autonomous agents for computer games.
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  • 23
    The DataTime Process Framework is intended to support the processing of time-based data in a modular, concurrent, distributed and extensible manner. C++, using YARP, ACE, Qt and MUSCLE on Linux, OSX, Windows and Solaris.
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  • 24
    CLearSharp is a clean C#-implementation of Common Lisp. The big goals are ANSI standard compliance, interoperability with Java and integration with scripting environments. This project is meant to be a sibling to CLearJ, with sharing of implementation.
    Downloads: 0 This Week
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  • 25
    CLearJ is a clean Java-implementation of Common Lisp. The big goals are ANSI standard compliance, interoperability with Java and integration with scripting environments. This project is meant to be a sibling to CLearSharp, with sharing of implementation.
    Downloads: 0 This Week
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