Showing 107 open source projects for "game server"

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  • 1
    The libpsync library provides lightweight portable synchronization primitives (thread, mutex, semaphore, etc.) for C/C++ under a non-restrictive license.
    Downloads: 0 This Week
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  • 2
    Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
    Downloads: 0 This Week
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  • 3
    Scripts4Xbmc is a gathering of scripts and plugins for "XBMC Media Center application for Linux, Mac OS X, Windows and XBox". Note: - Use CVS Repository for old XBMC 2.0.1 to pre-2.1 for XBox only. - use SVN Repository for new XBMC atlantis or higher.
    Downloads: 0 This Week
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  • 4
    A server plugin for the Counter-Strike: Source video game aimed at the competitive scene. Includes ready-up system, automated team switching at half, score keeping, and customizable cvars for use with different rule sets.
    Downloads: 0 This Week
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  • 5
    AMX Mod X
    AMX Mod X is a Metamod plugin which allows you to write modifications for Half-Life with Small scripting language. It provides in-game administration tools, game statistics, server management and gameplay modificators. It is based on the original AMX Mod
    Downloads: 62 This Week
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  • 6
    Metamod:Source is an API manager that sits in between the Half-Life 2 Source Engine and game/mod DLL, allowing loaded Server Plugins to intercept and override calls passed in between; similar to Metamod for Half-Life 1.
    Downloads: 15 This Week
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  • 7
    Allegiance is a 3D space shooter/sim with support for up to 200 players, with distinct research paths, a dedicated commander position, RTS style 3D interface and teamwork-based gameplay style. http://en.wikipedia.org/wiki/Allegiance_(computer_game)
    Downloads: 0 This Week
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  • 8
    Knapper is a Gaming Platform based on the Eclipse RCP. It provides Master/Game Server interfaces and communication protocol implementations. Furthermore it offers a GUI containing Lobby, Chat Rooms, Master Server capability and a User Management System.
    Downloads: 0 This Week
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  • 9
    This project is created to permit the usage of a more-stable, easy to use MaNGOS object-oriented Massively Multiplayer Online Role-Playing Game Server (MMORPGS). It doesn't include unreviewed changes, so it may look more feature-less than MaNGOS.
    Downloads: 0 This Week
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  • 10
    A client-server based framework for building 3d applications. Intended to be used for Virtual Reality.
    Downloads: 0 This Week
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  • 11
    TFOGS is a test framework for quick action game, it's anti-hack, and it provides a complete implementation to reduce lag.
    Downloads: 0 This Week
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  • 12
    A network framework for server-client based games. The datatypes transmitted are gamedependent, and can have plugins assosiated with them for compression, interpolation, extrapolation, etc.
    Downloads: 0 This Week
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  • 13
    The Netrinjo Engine is a SDL and OpenGL based game engine. It supports many classes for a graphical user interface, peer-to-peer and client-server networking and simple HTTP server functionality. Currently the engine is working under Linux.
    Downloads: 0 This Week
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  • 14
    FreeMMG 2 is a C++ game network engine based on a hybrid client-server and peer-to-peer overlay network, aimed at supporting avatar-based games (RPGs or shooters) in a massively multiplayer context.
    Downloads: 0 This Week
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  • 15
    The Cold Shadows Server Development System is a set of prebuilt scripts, tools, templates, software, placables and other materials designed for the game "Neverwinter Nights" that allows a PW builder to create villages, mage schools, and other structures.
    Downloads: 0 This Week
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  • 16
    This project originally was about a megaman clone called "Game Developer Man". Game Developer Man, the game, has long since tanked. However this project has moved on to the KRGP.
    Downloads: 0 This Week
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  • 17
    XBOX and PC Multiplayer Platform game. Using XDK, DirectX and Win32.
    Downloads: 0 This Week
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  • 18
    XBashServ is a program written in Tcl to help set up and run game server programs and some other general network server programs on UNIX systems. It also works on Microsoft Windows but is experimental.
    Downloads: 0 This Week
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  • 19
    Sarien is a portable implementation of the Sierra On-Line Adventure Game Interpreter (AGI), and is able to run games such as Leisure Suit Larry in the Land of the Lounge Lizards and Space Quest I and II.
    Downloads: 41 This Week
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  • 20
    uIrcBot is a irc bot written in C++ for windows and unix. The bot can publish game-events from a counterstrike game server on an irc channel. The project includes a flexible and easy irc lib which handles the irc-events.
    Downloads: 0 This Week
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  • 21
    A graphical MUD server, running LPC scripts, using Sierra AGI-like graphics.
    Downloads: 0 This Week
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  • 22
    Network gaming environment for AI warriors. Offers an application server, a soccer game application, an observer module visualizing a match and a template code for the warriors development.
    Downloads: 0 This Week
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  • 23
    The Chobit Projects is an online game client, server, emulator engine development team based on Win32 systems programming.
    Downloads: 1 This Week
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  • 24
    OAS is an application server for building online, cross-platform, multiplayer/user game applications and provides developers with a framework for handling client/server communication, handling and executing application logic, and multiple client types.
    Downloads: 0 This Week
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  • 25
    The Mercury MUD driver is a C++ network server for extensible text-based multi-user role playing games. Players can extend the game world on the fly (even while the game is running) via a simple object-oriented C-like language.
    Downloads: 1 This Week
    Last Update:
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