Showing 1236 open source projects for "linux games"

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  • 1
    Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
    Downloads: 0 This Week
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  • 2
    Utilities to help develop software for Hattrick (www.hattrick,org) and under CHPP (Certified Hattrick Product Providers) certification.
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  • 3
    SDL based OpenGL Virtual Machine for games and software.
    Downloads: 0 This Week
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  • 4
    Eclipse is a 2D game engine based upon SDL and FMOD to allow the greatest freedom across multiple platfoms. Designed to be easy to use Eclipse will take care of the mundane tasks and let you get on with the most exciting part - creating your game!
    Downloads: 0 This Week
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  • 5
    FEAR is a development kit helping software engineers create advanced artificial intelligence in synthetic characters with simplicity and efficiency. The project includes reusable AI components, portable framework and interfaces to realtime 3D games.
    Downloads: 0 This Week
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  • 6
    GAEM stands for Graphical Adventure tiny-Engine for Mobiles. Its main use is to read some text files and images and generate the game. It's being developed in J2ME under CLDC/MIDP environment.
    Downloads: 0 This Week
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  • 7
    A 100% platform independent 2D/3D hybrid engine complete with networking (via BSD Sockets), database support (using MySQL), built-in webserver (again via BSD Sockets), graphics (via OpenGL and Cg for Shaders), sound (via OpenAL) and window management.
    Downloads: 0 This Week
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  • 8
    MNXJ is providing a Java API for the BioWare game NWN, Neverwinter Nights, by taking advantage of the MNX module in APS NWNX2.
    Downloads: 0 This Week
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  • 9
    A comprehensive, high performance framework for accelerating development of games and other rich multimedia applications in Java.
    Downloads: 0 This Week
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  • 10
    UDSL is abreviation of Universal Distributed Simulation Library. This is library for building flexible distributed simulation systems. This library uses Object Oriented appoach and based on distributed and decentralized architecture.
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  • 11
    SimpleDomino is a Server for a Programming Competition from Schoolinux and Linux-dubai.com for School Students. It uses TCP/IP for Communications. (It's base on Linux but can port to Windows) You can start your own Competition or Help us to develop this P
    Downloads: 0 This Week
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  • 12
    OpenSource 3D Engine for Flash MX 2004: Create 3D applications using the builtin DataCube object and put your data as dynamic 3D Models into a virtual universe. Then let the viewer navigate the camera interactively through your data universe.
    Downloads: 0 This Week
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  • 13
    Libdoomwad is a C++ platform-independent class library used to manage data structures inside data (wad) files for Doom and Doom 2. Its target audience is developers of Doom editors.
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  • 14
    This project originally was about a megaman clone called "Game Developer Man". Game Developer Man, the game, has long since tanked. However this project has moved on to the KRGP.
    Downloads: 0 This Week
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  • 15
    TnC (The Next Coming) is a set of C++ classes that aims to use "The 4th Coming" (t4c) game datas with SDL library. The TnC classes can be used to extract and get the 4th coming sprites as SDL Surfaces. There's also classes to display the original map
    Downloads: 0 This Week
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  • 16
    A light multi-level role-play game written in Java, built upon its own easy-to-use OOP game library, with no dependencies.
    Downloads: 0 This Week
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  • 17
    A game developement library for the Gamepark32 handheld console. The project goal is to provide a full C++ API that will provide Sprite, Tile, and Layer graphics functionality, as well as Music, Input, File and GUI APIs in the future.
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  • 18
    BAGG is a flexible GAME GUI library for the ALLEGRO game library
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  • 19
    Shadowed Horizons is a gaming software development framework. The aim of the project is to provide simple yet intuitive classes and utilities which will allow you to spend less time drudging around the foundation, and more time coding the next big game
    Downloads: 0 This Week
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  • 20
    CRDebug is a debugger application targeted primarily for developers of high-performance applications like games. It allows for data to be captured at run-time and analyzed at later stages using various visualization plugins CRDebug provides.
    Downloads: 0 This Week
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  • 21
    GBA Map Editor written in C using GTK to interpret GBA tile/palette data to allow a graphical method of creating large maps for GBA games.
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  • 22
    ManagedGL is a now discontinued cross platform .NET 2D graphics library.
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  • 23
    An open RPG engine that can process scripts written by a non-programmer to create a fully-featured RPG.
    Downloads: 0 This Week
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  • 24
    A small and easy to use framebuffer graphics library
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  • 25
    Simkin is a scripting language that can be embedded within a C++ application.
    Downloads: 1 This Week
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