Showing 76 open source projects for "q learning algorithm"

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  • 1
    Attitude Estimator

    Attitude Estimator

    A C++ implementation of a nonlinear 3D IMU fusion algorithm.

    Attitude Estimator is a generic platform-independent C++ library that implements an IMU sensor fusion algorithm. Up to 3-axis gyroscope, accelerometer and magnetometer data can be processed into a full 3D quaternion orientation estimate, with the use of a nonlinear Passive Complementary Filter. The library is targeted at robotic applications, but is by no means limited to this. Features of the estimator include gyro bias estimation, transient quick learning, multiple estimation algorithms, tuneable estimator parameters, and near-global stability backed by theoretical analysis. ...
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  • 2
    WiiGesture for Fex/AIR

    WiiGesture for Fex/AIR

    Allows inclusion of Gesture Interaction via WiiMote in Web-Apps

    WiiGesture is a library to add gestural interaction in web-applications that are based on Adobe Flash/Flex/Air. Therefore it uses the WiiFlash service (http://wiiflash.bytearray.org/?page_id=50) to retrieve the sensor data and an internal algorithm based on template matching recognizes performed gestures in real-time. For easier gesture training, a so called WiiGesture-Learning desktop tool was developed that automatically generates gesture templates by performing gestures with at least one repetition. The result is an XML file that can be exported and included in the WiiGesture-API so that trained gestures are known to the API. ...
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  • 3
    Neural Libs

    Neural Libs

    Neural network library for developers

    This project includes the implementation of a neural network MLP, RBF, SOM and Hopfield networks in several popular programming languages. The project also includes examples of the use of neural networks as function approximation and time series prediction. Includes a special program makes it easy to test neural network based on training data and the optimization of the network.
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  • 4

    Genetic Algorithms Engine - Blackjack

    A genetic algortihm engine that evolves blackjack basic strategy.

    This project is a genetic algorithm engine able to be reused for other projects with minimal additional programming. The genetic algorithm engine currently plays many blackjack hands for the fitness function and produces a result similar to blackjack basic strategy. To see it in action, download the zip file and run either: GABlackjack_Demo.exe     (quick)   or GABlackjack_Long.exe       (slow, but it achieves better results). The code was written in C++, using MS Visual Studio 6.0...
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    ConvNetJS

    ConvNetJS

    Deep learning in Javascript to train convolutional neural networks

    ConvNetJS is a Javascript library for training Deep Learning models (Neural Networks) entirely in your browser. Open a tab and you're training. No software requirements, no compilers, no installations, no GPUs, no sweat. ConvNetJS is an implementation of Neural networks, together with nice browser-based demos. It currently supports common Neural Network modules (fully connected layers, non-linearities), classification (SVM/Softmax) and Regression (L2) cost functions, ability to specify and train Convolutional Networks that process images, and experimental Reinforcement Learning modules, based on Deep Q Learning. ...
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  • 6

    PyVision Computer Vision Toolkit

    A Python computer vision library

    PyVision is a object-oriented Computer Vision Toolkit for researchers that contains vision and machine learning algorithms and algorithm analysis and easily interfaces with scipy/numpy, PIL, opencv and other computer and machine learning libraries.
    Downloads: 2 This Week
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  • 7

    ProximityForest

    Efficient Approximate Nearest Neighbors for General Metric Spaces

    A proximity forest is a data structure that allows for efficient computation of approximate nearest neighbors of arbitrary data elements in a metric space. See: O'Hara and Draper, "Are You Using the Right Approximate Nearest Neighbor Algorithm?", WACV 2013 (best student paper award). One application of a ProximityForest is given in the following CVPR publication: Stephen O'Hara and Bruce A. Draper, "Scalable Action Recognition with a Subspace Forest," IEEE Conference on Computer...
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  • 8
    cCNN

    cCNN

    A fast implementation of LeCun's convolutional neural network

    Code of this library is partialy based on myCNN MATLAB class written by Nikolay Chemurin.
    Downloads: 0 This Week
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  • 9
    OpenAIL

    OpenAIL

    Open Artificial Intelligence Library

    [Open Artificial Intelligence Library]. This library main goal is to provide a tool box to those who want to use algorithm such as neural network or genetics Algorithm and all algorithms that are commonly within the Artificial Intelligence field.
    Downloads: 0 This Week
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  • 10
    csg.js

    csg.js

    Constructive solid geometry on meshes using BSP trees in JavaScript

    ...With CSG, you build complex 3D shapes by combining primitives using Boolean operations like union, subtract, and intersect. The library focuses on clarity and correctness: its implementation is intentionally concise and readable so developers can understand the algorithm, while still correctly handling tricky edge cases such as overlapping coplanar polygons. A WebGL-based demo shows how two solids can be combined interactively in the browser, making it a great educational tool for learning CSG concepts. The API allows you to create primitives (cubes, spheres, etc.) and then combine or transform them programmatically, producing new mesh geometry for rendering or export. ...
    Downloads: 0 This Week
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  • 11
    jsGorithm is a Javascript algorithm execution viewer that can be used as an educative tool for introductory courses on programming and algorithmics, with programs written in a subset of C/C++/Javascript. It can be used for teaching and learning.
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  • 12
    Foad (EKG Processing)
    Foad is an open source software which receive an EKG Signal from scanner, WFDB database or heart sensors. Finding patient disease started by taking Fourier transform (FFT) from input signal and extract a single cycle. Based on some heuristic algorithm the most important feature like P , Q , R , S , T captured and feed to trained neural network. and so the final decision made by CNN library. As mentioned before this software also capable do some image processing on scanned paper to lower the final costs.
    Downloads: 0 This Week
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  • 13
    Very basic cellular automaton implementation in C#. Based upon the "Togetherness" algorithm described at http://www.hermetic.ch/pca/tg.htm.
    Downloads: 0 This Week
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  • 14
    This is implementation of parallel genetic algorithm with "ring" insular topology. Algorithm provides a dynamic choice of genetic operators in the evolution of. The library supports the 26 genetic operators. This is cross-platform GA written in С++.
    Downloads: 0 This Week
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  • 15
    ANT is a lightweight implementation in C of a kind of artificial neural net called Multilayer Perceptron, which uses the backpropagation algorithm as learning method. The package includes an introductory example to start using artificial neural nets.
    Downloads: 0 This Week
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  • 16
    The Free Connectionist Q-learning Java Framework is an library for developing learning systems. Keywords: qlearning, artificial intelligence, alife, neural nets, neural networks, machine learning, reinforcement learning unsupervised learning agents lejos
    Downloads: 0 This Week
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  • 17
    Classic game solved with MinMax algorithm (full solution tree) and simple Heuristics. Specially for learning and teaching computer AI
    Downloads: 1 This Week
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  • 18
    KNN-WEKA provides a implementation of the K-nearest neighbour algorithm for Weka. Weka is a collection of machine learning algorithms for data mining tasks. For more information on Weka, see http://www.cs.waikato.ac.nz/ml/weka/.
    Downloads: 0 This Week
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  • 19
    A Java implementation of the NEAT algorithm as created by Kenneth O Stanley. Also provides a toolkit for further experiments to be created and can provide both local and distributed learning environments.
    Downloads: 0 This Week
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  • 20
    NeuroDraughts is a Draughts/Checkers game that teaches itself how to play through self play. It combines an Artificial Neural Network, trained by Temporal Difference Learning using some Genetic Algorithm style behaviour.
    Downloads: 0 This Week
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  • 21
    MultiBoost is a C++ implementation of the multi-class AdaBoost algorithm. AdaBoost is a powerful meta-learning algorithm commonly used in machine learning. The code is well documented and easy to extend, especially for adding new weak learners.
    Downloads: 13 This Week
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  • 22
    RL++ is an easy to use modular open source library for Reinforcement Learning written in C++. It includes learning algorithms (TD, Sarsa, Q) as well as the implementation of value function representations (LookupTable, TileCoding, Neuronal Network).
    Downloads: 0 This Week
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  • 23
    Algorithm that can generate any given series of probabilities G, using only fair coins. The algorithm creates a Huffman tree by decomposing any probability P into a sum of probabilites Q, where each Q is a power of 1/2. Than using the coins, the tra
    Downloads: 0 This Week
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  • 24

    GENet

    A genetic algorithm framework for artificial neural networks.

    A genetic algorithm framework to allow the evolution of synapse weights and topologies of artificial neural networks.
    Downloads: 0 This Week
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  • 25
    A Visual Studio .NET C++ application can perform machine learning using genetic algorithm, naive bayes, KNN, and Artificial Neural Networks (ANNs) read and processed from any standard ARFF.
    Downloads: 0 This Week
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