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An academic project where computer-science students can practice data structures principles. Based on the famous problem of the labyrinth rat, this application has an engine where you can run your own algorithms to help the robot to get out of the laby.
A simulation environment for 2D robots to interact and perform tasks in. Meant to be educational and demonstrate emergent behaviors. No download necessary! See demos on project website!
SSTPong is a breakout style pong game used to test both a player's skill and web services. Players use a paddle to hit a ball towards rows of bricks. When the bricks are hit, computer generated test data is sent to the web service.
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Tank Battles is a 3D simulator for teaching robot artificial inteligence. It's
heavilly influenced by Robocode, but differs from the former in that it adds the complexity of a full 3D scene, realistic physics simulation, among other features.
The eXtensible Resource Interchange (.xri) file format was written to provide a standard, open 3D model format. It is designed for use in real time computer graphics and is compatible with current 3D graphics technology.
This project is intended as an example implementation of Java with SWT and Draw2D. It is also a pretty good Connect4 game that you play against the computer.
Java3D 3DS FileLoader for platforms supporting JDK1.4 and Java 3D
Highly functional, multiplatform 3DS File format loader
Supports:
Heirarchical animation
Cameras
Point Lights
Directional Lights
Textures
Smooth Groups
and other features
GameBots# is a client API written in C# for GameBots, a research-oriented platform for building artificially-intelligent autonomous agents for computergames.
A rapid development tool for games.
The Game abstracts across the set of all possible graphical computergames (2D as well as 3D), breaking it down into a set of objects, sprites, meshes, sounds etc that can be easily configured. Then hit compile.
FliteTutor is currently merely a concept for an interactive training enhancement to the free flight simulator FlightGear, the purpose will be to provide basic tutorials within FlightGear about its general usage and also specific topics. (check homepage)
This is a conversion-to-binary training game prototype. Random bits appear, and you must shoot them where they fit onto various bytes (given in octal, hex or even bit ops, decimal or Ascii). Shoot wrongly and you lose that byte, or get it right and win.
Falengard is a project to develop a game play system that can easily be transferred between a computer based medium to a tabletop game reminiscent of Dungeons and Dragons.
A joint effort to provide system level support for the LegoŽ Mindstorms v2.0 USB IR Tower under Linux and possibly other Unixes; in the form of a linux kernel driver. Eyes also looking towards userspace tools (our own config utilities, and patches for 3
Saquen is a library which is intended to provide scripting capabilities for other programs. It specializes in ease of integration with existing code and provides facilities especially suited for scripting in computergames.
A TextMap module for Python.
The TextMap class can be used to emulate oldfashioned computer screens. It will have methods like writexy(x,y,text),
input = readxy(x,y,text), clear(), scroll(x,y),
change(coloroptions), settext(text), input = gettext()
The GTK+ hexmap widget can be used for displaying and manipulating hexmaps in various computergames. It will handle background pixmaps, hexagon grids, and translation of button presses to hex coordinates. And maybe more features.
Logic Assistant is a framework which enables creating logic circuits, simulating them, creating questions from them and applying to students as a contest or examination. It is developed on .Net C# and works on network over web services.