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hiCUDA is a directive-based abstraction that simplifies CUDA programming. This project aims to develop a source-to-source compiler, based on Open64, that translates a sequential program with hiCUDA directives into an equivalent CUDA program.
UML 2 Statemachine for C++ is a development framework with DSL support
UML 2 Statemachine Code Generator is a developer framework for an easy implementation of statemachine based applications. Here, with this framework only one Domain-specific language (DSL) specification is necessary to create executable codes for Linux, Mac OS X, and Microsoft Windows. With this framework you save a lot of time and effort during implementation; also you have an always valid - based on a well-defined C++ standard - generated code with high quality.
KDL is a programming language created for student, high school student, teachers and computer users. Has two faces: Interactive shell (more like maple) and Programming (as a script)
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NOTE: The YamlDotNet project has moved to GitHub. Please visit https://github.com/aaubry/YamlDotNet
A .NET library for YAML. yamldotnet provides low level parsing and emitting of YAML as well as a highlevel object model similar to XmlDocument. YamlDotNet is released under the MIT license. See the file LICENSE for more details.
Adding highlevel source code constructs to a low level language. As opposed to other assemblers MACRO constructs that give a pseudo highlevel construct, Modern Assembler Language will have it built in.
I would _like_ to go for a C style language construct, but this may change over time.
Generate an executable state machine from a highlevel language.
This application may be used to generate a full-featured software state machine using a high-level description language. Several state machines can be placed into the same source file and they can reference one-another to create nested state machines. Any arbitrary code can be associated with any state transition. Inline code is supported. Any code may also be defined to be run before the start state is entered as well as after the end state is finished.
elastiC is a Very HighLevel Language (VHLL) with a C-like syntax. Dynamically typed, with fast Garbage Collection, supports functional programming and robust Object Orientation. Designed to be easily extended and embedded, it's portable and lightweight.
JSpoor is a utility software for logging and recording of user interface events and actions during working sessions of users with a Java/Swing Software. It captures and records both highlevel (semantic) actions and low level actions such as mouse moves.
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see this video : http://www.youtube.com/watch?v=C_JWw4R72nw
It is a good framework for learning Physics in simulation, Water, splash, wave and collision detection all writen with object oriented programming in c++
Yes, it is similar World of goo!! but it is a test framework for working with Simple Direct media layer and physics engine.
Currently I don't work in this project, you can use it under NEW BSD license.
A web design notation designed to be more lightweight than UML and to be understandable by those who do not come from a formal S/W Engineering background.
The notation allows you to create a very high-level diagram (map) of a web-application.
JPdfUnit integrates PDFBox as an PDF API with the JUnit framwork for the test of pdf documents so JPdfUnit is a highlevel api. Simple ready-to-use assertions help to compare the expected data to the concrete data of the pdf document.
Please note that this project is not actively maintained at the moment.
SCOPE: Space-Based Coordination Process Engineering
SCOPE is a high-level coordination language which conforms to the BPMN 2.0 specification and is intended for architecture-centric model-driven software development. SCOPE differentiates between the space-based choreography of multiple concurrent process components and the orchestration of fine-grained activities within a single process component.
A declarative logic programming system with first-class relations
embedded in a pure functional subset of Scheme. The system has true
unions, fair scheduling, lexically-scoped logical variables,
set-theoretical semantics, high performance without cuts
MARK is an interpreted programming language, written in PHP, for beginners to learn the fundamentals of programming paradigms without the somewhat obstructive barrier of learning the complex syntax of a higher-levelprogramming language.
Lamino is a high-level configuration metalanguage that enhances basic IoC (Inversion of Control a.k.a. Dependency Injection) with configuration layering and encapsulated components.
Minerva is a multiplatform framework that provides a highlevel language to specify Augmented Reality applications in a very easy way, equivalent to Blender GameEngine. More info, please visit theminervaproject.wordpress.com
GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...