Showing 584 open source projects for "3d linux"

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  • 1
    A CSG-Raytracer using Haskell and C++
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  • 2
    Aeon is a totally cross-platform game development kit coded in and designed for C++. Aeon includes engines for 3D/2D graphics, audio, input, GUI, and much more, as well as several useful tools, all designed to make game creation easier and more practical.
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  • 3
    Yux, ... the CORBA / OpenGL project. Coming soon.
    Downloads: 0 This Week
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  • 4
    GSL is aimed at providing a tool for rapid graphical programming. GSL is an object-oriented script language with graphical support. Its goal is to provide an easy way to specify worlds and at the same time enable the coding of behaviours of those worlds.
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  • 5
    The GLOW Toolkit is a cross-platform user interface framework for building interactive applications using OpenGL or similar APIs. It provides an object-oriented API and an extensible library of cross-platform widgets.
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  • 6
    Add-on library for Allegro. Provides a very simple API for opening dialogs: You need one function call with a format string specifying a number of data fields. The library then opens an appropriate dialog. 3d look. Includes extra gui objects.
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  • 7
    A System for Rendering Graphics with Java and C++
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  • 8
    Eynhorn is a 3d action rpg engine / framework. It will support dialog system, fight system, armors and weapons, and will include a map assembly. It is realized in Soya 3d and Python, so it'll be platform independent.
    Downloads: 0 This Week
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  • 9
    Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build. Also includes accessory tools for managing builds and ports of your game product.
    Downloads: 0 This Week
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  • 10
    3DzzD is an API to publish 3D on the Web using Java 1.1 technologie.
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  • 11
    Screen (or SCalable REndering ENgine) is a rendering engine based on both 3D rendering and highlty parallel algorithms. It provides powerful scripting interfaces and integrated development environment for 3D games and scientific simulations.
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  • 12
    The goal of an Open Math Library is to provide the basic set of math-related classes and functions for 3d engine development. Currently the library has implementations for vectors (2 to 4 dimensional), matrices, planes and quaternions.
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  • 13
    Wrecked Games Engine is a cross-platform 3D game engine written in C++. With a limited amount of abstraction, the engine is meant to be simple. The game logic is separated and driven by scripts.
    Downloads: 0 This Week
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  • 14
    PIEngine is a general purpose 3D game engine designed to be an easy to use framework for game developers. It glues together OGRE, ODE, OIS and some other common parts of an engine.
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  • 15
    An Eclipse plugin for editing and managing textures for POV-Ray (Persistence of Vision Raytracer). Inspired by TextureView and is an addition to PovClipse.
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  • 16
    an Improvement of HeiankyoView
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  • 17
    YGE is an easy to use, small game-engine, written in C++. Git Repository: http://github.com/yenware/YGE
    Downloads: 0 This Week
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  • 18
    We have relocated to http://code.google.com/p/phoenixgl/
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  • 19
    Javascript SDK for Nintendo Wii's Opera browser with classes for 3D vertex math, triangle meshes, canvas drawing, Wii Remote motion/button detecting, and multiuser interfaces. Official site: http://wiioperasdk.com and blog: http://blog.wiioperasdk.com.
    Downloads: 0 This Week
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  • 20
    Zen3D

    Zen3D

    Zen3D is a 3D engine and editor for creating games

    Zen3D is a full 3D engine and editor to create games. It supports DX12/11/GL/Vulkan & Metal. It has a bespoke scripting language called ZenScript. It includes RTX support for Raytraced or Hybrid rendering.
    Downloads: 0 This Week
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  • 21

    Lux3DEngine

    Игровой движок на OpenGL 4.1

    Игровой движок ( Games Engine ) с гибким управлением компонентами движка, графикой OpenGL 4.1, GPCPU OpenCL 1.0, звуком OpenAL и набором инструментов для комфортной разработки игр.
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  • 22
    A flexible, modular game engine that can make use of different components (internally developed or existing external libraries) to implement subsystems such as graphics rendering, AI, audio or physics.
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  • 23
    Glutmaster is a set of platform-independent classes that wrap GLUT in a C++ object model.
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  • 24
    Minimalist, portable, mobile biased, game engine.
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  • 25
    Justice Leads to Death - is a MMORPG, based on our dreams what an ideal game should look like :)
    Downloads: 0 This Week
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