Showing 41 open source projects for "graph algorithm"

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  • 1
    Algorithms & Data Structures in C++

    Algorithms & Data Structures in C++

    Algorithms & Data structures in C++

    An algorithm is represented by a .h file and placed under include. (one .header file per algorithm.) The demo program for the algorithm demonstration is placed under src. (one demo per algorithm.) After the program passes correctly, please initiate Pull Requests, the code is verified and stored in the library, and the new algorithm implementation is published in the README.
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  • 2
    Graphal

    Graphal

    Graph algorithms interpreter, IDE, debugger, 3D visualizations.

    Graphal is an interpreter of a programming language that is mainly oriented to graph algorithms. There is a command line interpreter and a graphical integrated development environment. The IDE contains text editor for programmers, compilation and script output, advanced debugger and visualization window. The progress of the interpreted and debugged graph algorithm can be displayed in 3D scene.
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  • 3

    Approximate Subgraph Matching Algorithm

    Approximate Subgraph Matching Algorithm for Dependency Graphs

    The subgraph matching problem (subgraph isomorphism) is NP-complete. Previously, we designed an exact subgraph matching (ESM) algorithm for dependency graphs using a backtracking approach (http://esmalgorithm.sourceforge.net). We further designed an approximate subgraph matching (ASM) algorithm that is capable of detecting approximate subgraph matching based on a subgraph distance. Assume that the graph G and the subgraph Gs have m and n vertices, and km and kn edges respectively, the total worst-case algorithm complexity is O(m^n * n(n-1)/2 * km * log m). ...
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  • 4

    MbPc Pagerank Simulator

    Testbed for playing with the algorithm "pagerank" of Google

    Provide a testbed to play with pagerank-like algorithm on graph. You can easily add vertices, edges, save the graph for reuse, etc. For now, only Pagerank is implemented, but in the future, other algorithms will be added.
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  • 5
    Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a genetic algorithm, and more.
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  • 6
    LSGTL means LLX’s Static Graph Template Library which is a light-weighted header-only template library developed mainly for static graph analysis. LSGTL is expected to be used in laboratories for research purposes mostly.
    Downloads: 2 This Week
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  • 7
    G.A.V. (Graph Algorithm Visualizer) is a tool that visualizes algorithms from graph theory. A step-by-step visualization from each different algorithm allows the user to understand the particular algorithm very easily.
    Downloads: 0 This Week
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  • 8
    A threaded Web graph (Power law random graph) generator written in Python. It can generate a synthetic Web graph of about one million nodes in a few minutes on a desktop machine. It implements a threaded variant of the RMAT algorithm.
    Downloads: 0 This Week
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  • 9
    callgraph is a project that provides an algorithm for an optimal vertex positioning of any connected graph in 3D, as well as the library and sample application for viewing graphs in 3D.
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  • 10
    A simple (~20 line python) O(n^6) algorithm for the traveling salesman problem that seems to do pretty well for most graphs; so well that I have not been able to find a graph which it does optimally solve. Those with spare cycles are welcome to help out.
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  • 11
    Library of terrain level of detail algorithm nodes for Coin (an implementation of an Open Inventor scene graph) and other utility classes. Currently are implemented ROAM, Geo Mip-Mapping and Chunked-LoD algorithms. Any issues and feedback for this projec
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  • 12
    pythag is an algorithm and script for computing primitive Pythagorean triples using the command line. Has an option to output to a file. It also has an option to output to a graph using GLUT, to which it now depends.
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  • 13
    This project aims to provide developers a convenient library about graph theory algorithm and some basic data structures. It will be developed in Java via Eclipse IDE, supporting both win32 and linux systems, and published as jar files.
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  • 14
    The "Framework for Implicit Graph Algorithms and Representations by OBDDs" (Figaro) automatically manages experiments with input generator and algorithm plugins. It already contains some generators and algorithms for graph and scheduling problems.
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  • 15
    A minimalistic CASE tool that will allow end-users to analyze their graphs (plain-old graphs, UML diagrams, ERDs, etc.) by applying various graph theory functions to them (such as a shortest path algorithm or a spanning tree algorithm.)
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  • 16
    Path Partitioner

    Path Partitioner

    Finds bad examples for the local search Path Partitioning algorithm

    Path Partitioner constructs random graph partitions and solves the linear (or integer) programming problems that assign weights to the edges such that the performance ratio of the local search algorithm for the Path Partitioning problem is minimized. See http://www.tau.ac.il/~ohadschn/Thesis/Partitioning.pdf. Requirements: Microsoft Automatic Graph Layout http://research.microsoft.com/en-us/projects/msagl/ Gurobi Optimizer http://www.gurobi.com/ Permutations, Combinations, and Variations using C# Generics http://www.codeproject.com/Articles/26050/Permutations-Combinations-and-Variations-using-C-G
    Downloads: 0 This Week
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