Showing 477 open source projects for "lua-executor"

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  • 1
    Modern command-line cross-compiler of 8bit processor Z80(and R800) assembly language. Support many directives(even ZX-Spectrum specific as snapshot .SNA generation), has built-in Lua scripting engine, 3-pass design. Windows/DOS/FreeBSD.
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    Downloads: 15 This Week
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  • 2
    This project has moved to http://luaforge.net/projects/lua-wow
    Downloads: 0 This Week
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  • 3
    This project is the porting of Lua5.1. It base on the porting for Lua5.0 which named LuaCE. It include an interpreter and a library projects file for EVC4.2.
    Downloads: 0 This Week
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  • 4
    HPLua, Lua for HP Calculators HP49g+ & HP50g
    Downloads: 0 This Week
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  • 5
    This project explores the unproven concept of a "game browser", which attempts to bring what we have with current websites into the game world.
    Downloads: 0 This Week
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  • 6
    A open dynamic 3d game engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.
    Downloads: 0 This Week
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  • 7
    ...It manages the network communication for the bots so that they can be easily written without worrying about AIM itself at all. Bots can be written in Objective-C or Lua.
    Downloads: 0 This Week
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  • 8
    Lightweight web frontend for GNATS bugtracking system written in haserl/lua.
    Downloads: 0 This Week
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  • 9
    This project is created to permit the usage of a more-stable, easy to use MaNGOS object-oriented Massively Multiplayer Online Role-Playing Game Server (MMORPGS). It doesn't include unreviewed changes, so it may look more feature-less than MaNGOS.
    Downloads: 0 This Week
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  • 10
    LScript for Unreal is a simple and full integration of Lua with the Epic Unreal game engine. It has been integrated without problems into many versions of "Americas Army: Operations" and "Unreal Tournament 2004"
    Downloads: 0 This Week
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  • 11
    NaN3D is a real-time 3d software rendering engine for the C++ programming language. This project is relased under the LGPL License.
    Downloads: 0 This Week
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  • 12
    This is a package of addons for World Of Warcraft created by Json and Gauss of the EU Grim Batol server.
    Downloads: 0 This Week
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  • 13
    Port of Lua 5.1.1 to Cobalt version of PalmOS. Including some extensions to UI, Databases and VFS
    Downloads: 0 This Week
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  • 14
    A script(ing/ed/able) optimizing compiler for the C and Objective-C languages (and in the future other languages such as C++, D and Java). Written in a scripting language to allow for experimentation with code generation and optimization techniques.
    Downloads: 0 This Week
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  • 15
    Grimoire is a framework for building and running Warcraft 3 game and world editor hacks. It includes several DLLs which streamline map development and add new functionality.
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  • 16
    Downloads: 0 This Week
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  • 17
    Hispciv is an extension of Freeciv version 2.1.0 that uses Lua scripting engine in the client to facilitate otherwise boring and repetitive tasks.
    Downloads: 0 This Week
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  • 18
    Lienzo is a gtk-Canvas and Lua program to work in geometry. Unlike others like Cinderella, Cabri, DrGeo, etc... this one focuses in algorithms, not in static figures. the lua interface allows to work with programable objects.
    Downloads: 0 This Week
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  • 19
    The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
    Downloads: 2 This Week
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  • 20
    RMX is a modular automation system supporting system events and human interface events.
    Downloads: 0 This Week
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  • 21
    Delphi interface to LUA Script engine, with support for VCL Objects access from the script side.
    Downloads: 0 This Week
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  • 22
    CoPP is an object-oriented framework for developing algorithms for robot path planning. One of of the design goals is to make it easy to make comparisons between various path planning algorithms.
    Downloads: 0 This Week
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  • 23
    This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
    Downloads: 1 This Week
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  • 24
    A C++ class that implements a Lua state. Load Lua scripts into an instance of this class, and use intuitive methods from your C++ code to access and manipulate the Lua script environment.
    Downloads: 0 This Week
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  • 25
    A World of Warcraft API emulator, including WoW UI XML file parser, implemented wholly in Lua, for faster offline development and to gain debugging capabilities. Among other things, it supports logging in multiple, separate users that can communicate.
    Downloads: 0 This Week
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