Showing 584 open source projects for "3d linux"

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  • 1
    AUTOMGEN runtime is an open source royalty free runtime for open PLCs. By using this runtime, any target systems can become compatible with the AUTOMGEN automation workshop: IEC1131 languages (ladder, SFC, etc.), 2D and 3D scada, WEB SCADA, etc.
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  • 2
    Irrlicht .NET CP is a .NET wrapper of the famous Irrlicht rendering engine. It provides a full, entirely cross-platform 3d rendering engine working with any .NET language. Moreover it has an extensions library which adds a lot of features to the engine.
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  • 3
    Currently, this project consists of a pure java math expression parser optimized for repeated evaluation. Development of an interactive 3D math visualization application based on this parser is planned for the future.
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  • 4
    Cross-platform 3D rendering engine with focus on a simple user interface. Support for multiple rendering systems. Currently OpenGL, Direct3D 8 (Xbox) and Direct3D 9. (Project is in an early development phase).
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  • 5
    Matho is a OS Independant Application and API for mathematical operations, features include curve sketching, calculus, iterative formulae, algebra solver, 2d/3d geometry and mechanical and statistical functionality.
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  • 6
    AllegroGL is a small library intended to allow Allegro applications to use OpenGL in Unix, Windows, Mac OS X and DOS.
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  • 7
    IrrLib is a library wrapper for the 3D/2D graphics engine Irrlicht.
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  • 8
    This will be a 2D/3D graphics engine written in D.
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  • 9
    The Minimalist OpenGL Environment library provides platform independent aid for the very common tasks involved in lightweight OpenGL-based graphics applications.
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  • 10
    Wiso is a Iso web framework written in HTML/Javascript/CSS based on the Prototype framework. Wiso can be part of a 2.5D (isometry) web game engine for web games.
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  • 11
    A tool for people interested in Special Relativity. Can introduce you to some basics, as the transformations and the 4-vectors. Examples, illustrations and some exercises will be included. With some time, effort, and space on the desk, you can master it.
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  • 12
    sql2diagram converts sql scripts to diagrams in the XML format dia, which can be viewed and further maintained with the dia drawing program. It is a good help for the documentation of a database structure. It provides HTML output as well.
    Downloads: 1 This Week
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  • 13
    Plantra-Trajectory Planning is a software to rebuild surfaces from cloud points, featuring shaded 3D visualization and path planning for robotics paths. It uses Voronoi diagram, Cyrus-Beck clipping, Delaunay triangulation and B-Splines.
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  • 14
    GhostEngine is a game engine coded in C++, available for Windows, Linux, and MacOS. It is currently in heavy development, only fully available for Windows and partially for Linux, but work is being done to allow portability.
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  • 15
    pyGLFW is a set of python bindings to the successful cross-platform GLFW. It is intended as a powerful and lightweight alternative to pygame for python OpenGL application development.
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  • 16
    A collection of helper classes and tools to speed up your development of SDL/OpenGL projects.
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  • 17

    Vigo::3D

    (Moved to http://code.google.com/p/igb/)

    (Moved to http://code.google.com/p/igb/) Vigo::3D is a library for multi-agent simulation and visualization in 3D space.
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  • 18
    Tank Battles is a 3D simulator for teaching robot artificial inteligence. It's heavilly influenced by Robocode, but differs from the former in that it adds the complexity of a full 3D scene, realistic physics simulation, among other features.
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  • 19
    VRT is a Virtual Reality Toolkit. It is planned to be OS-independent, easy-to-use, full-feature VR platform. It integrates 3D engine, physical engine and AI engine.
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  • 20
    A command-line tool to convert polygon meshes to multi-triangulations
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  • 21
    rayGina is a C++ operating-system independent raytracing library, which provides interfaces to extend the raytracing process while runtime and represents a framework for raytracing experiments/development of different components
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  • 22
    JVanish is a minimalistic 3D engine based solely on standard web technologies: Javascript, XHTML, CSS and SOAP. Its goal is to find a generic and useful XHTML-based 3D widget set, while staying mostly lightweight in an AJAX web environment.
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  • 23
    GEM for Max/MSP is Max(cycling'74) external objects to render OpenGL-based graphics. This project is to port of GEM originally coded for pd (puredata).
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  • 24
    Mr.Planet is augmented reality software with a simple interface for users. The user is able to link 3D models with his favourite CAD editor with a great variety of Augmented Reality (AR) patterns (link animations and others)
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  • 25
    The project delivers a JavaScript library for Canvas computing; the library allows to represent and browse structured information in form of conntected hexagons wrapped in one the 3D space
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