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Xenoprof is a system-wide profiler for Xen virtual machine environments, capable of profiling the Xen virtual machine monitor, multiple Linux guest operating systems, and applications running on them.
Cola is a simple, weak-typed, object-oriented scripting language and execution library. Easy to learn, easy to implement, easy to read, can be dropped in to practically anything, and carries a very small memory footprint.
Flasm is an assembler/disassembler for Flash actionscript bytecode.
Using flasm, script authors may learn how actionscript compiler and Flash Player virtual machine work, and tweak the compiled bytecode in SWF files for performance.
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Artifice is home to two interrelated projects; Artifice Gaming and Slyme Scripting. Slyme is an embedded scripting language written in C++. Artifice Gaming is a consistent foundation on which to build simple, but complete, PC games.
Kaya: A statically typed, imperative cross-platform programming language with type inference, powerful data description capabilities and built-in abstractions and libraries for easy and robust web application development. http://kayalang.org/
SuperWaba is a Virtual Machine for handhelds.
Runs in PalmOS, Windows CE, Win32, and is fully emulated under JDK/browser. Supports Exceptions, has a complete set of UI controls (Palm/WinCE), double and long, grayscale/color, sockets/serial/IR/Bluetooth
The CodeTime platform covers every aspect of parallel software from authoring, through distribution, to run-time. Its goals are: high programmer productivity; write once, run high performance anywhere; and wide acceptance.
FIRMAMENT runs, inside the Linux kernel, user supplied micro-programs over each processed message to emulate communication fault situations, using a script approach. The tool is appropriate to perform experiments over protocols and distributed systems.
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A simple emulator and interpreter application with an Assembly-like integrated language. Written in C#. Works with .NET Framework 2.0/3.0/3.5 and Mono 2.0
New C++ derived programming language and virtualmachine with enhanced language features (metaprogramming, TAGs, symbolic processing) NOT based on YACC/LEXX. Playground for new language features and compiler optimization techniques.
The project is intended to create a Beowulf cluster using Virtual machines. The application can be used to calibrate and estimate the hardware required to create a Beowulf Cluster.
abiquo platform allows to create intelligent distributed networks interconnecting all kind of devices. We ease the interaction between gadgets, users and organizations through empowering technologies which add intelligence to actual networks.
Manages a pool of zones that normal users can use. Zones (OpenSolaris containers) are efficiently cloned from a base zone so that building up and tearing down a devzone is fast (on the order of seconds).
Hardware Simulation and Vitualization Environment: Unfortunately I have lost my source code in a freak accident (My roommate dropped a bed onto my laptop) for this project. Please be patient and visit http://devsoft.ath.cx/crisis for more information.
A open source java card virtual machine implementation. And also some part of the VM code can be used as part of kinds of tools such as javacard bytecode disassembler.
IA-32 operating system with Java virtual machine embedded into the ker
IA-32 operating system with Java virtual machine embedded into the kernel. Part of the kernel is written in Java. Only Java applications can run on this system. jArt VM is a stand-alone virtual machine that interprets java bytecode. It can run under Linu
Featherweight Virtual Machine (FVM) is an OS-level virtual machine for Windows XP and Windows 2000. FVM virtualizes Windows file system, registry, kernel object, and network communication.
JavAround is a free tool designed to ensure your java application will run anywhere(computers with or without JVM) by bundling your JVM with your application. Avoid possible incompatibilities caused by diferent versions of JVMs. No installation required.
Playputer SDK is open source C/C++ framework whose purpose is to help development of virtualmachine libraries for playing casual games.These libraries emulate classic home computers, video game consoles,and other hardware or software systems.
The VI Toolkit for .NET is a .NET library designed to bring object-oriented design to the VI API by transforming managed object references into first class objects, as well as providing helpful method, property, and class abstractions.