Showing 3 open source projects for "pixels"

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  • 1
    Lagrange Rally 3D

    Lagrange Rally 3D

    3D vehicle simulator based on Lagrangian dynamics to simulate dynamics

    3D vehicle simulator in which vechicle's configuration as a whole (articulated body) , is represented by a 'vector' of generalised coordinates. so concepts like usual position and orientation of main body and wheels is all defined by the generalised coordinates.Using Lagrangian dynamics, theese coordinates are evolving in time in a realistic manner according to F=ma but as if there were also all constraint forces concretasing the presence of joints: hinge, prismatic, rigid connection, etc....
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  • 2
    XCTruck3D _Truck

    XCTruck3D _Truck

    realistic truck simulator with 3D graphics done from zero

    A truck/car simulator,with realistic physics and oldstyle graphics: it displays pixels through the SDL graphics routines, or the X11 if using that version (has some issues:so use the SDL ver).While the 3D graphics is done by the program itself without external libraries.The environment is a hilly terrain:total freedom to drive around.A remake of the classic "Terep 2". Written in the C programming language: although the code is 30 pages long, it's simple. Trailer can be detouched pressming 'l...
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  • 3

    Noisy Channel Simulator

    Demonstrate errors in transmission of a file over a noisy channel.

    This program was written to dimonstrate errors in transmission for a presentation on Claude Shannon's Noisy Channel Coding Theorem. It takes an input file, the probability of a bit being flipped, and, if specified, the size of the header of the file. The program was intended to take monochrome bitmap files as input, so that each bit refers to a pixel in the image and thus, it would be easy to see errors in the output file, as some of the pixels would be flipped; however, it will work on any...
    Downloads: 0 This Week
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