Showing 23 open source projects for "minecraft game java"

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  • 1
    Train Traffic Simulator

    Train Traffic Simulator

    A game about station masters job , managing trains which are arriving

    This program is a simulator for managing arrival and departure for different train traffic for different station , here the player acts just like a station master . Trains are created at different intervals of time with some metadata , the player is supposed to modify the signals and the switches to stop trains at the station or let them pass without any interruption. The goal will be to prevent delays , achieve maximum throughput and most importantly not cause collisions .
    Downloads: 2 This Week
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  • 2
    GroIMP

    GroIMP

    Growth-grammar related Interactive Modelling Platform

    Important: Groimp migrates to Gitlab. You can find the latest code at "https://gitlab.com/grogra/groimp/". The version on Sourceforge will not be updated anymore. The modelling platform GroIMP is designed as an integrated platform which incorporates modelling, visualisation and interaction. It exhibits several features which makes itself suitable for the field of biological or ALife modelling: The “modelling backbone” consists in the language XL. It is fully integrated, e.g., the...
    Downloads: 2 This Week
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  • 3
    MGSyn

    MGSyn

    MGSyn - Automatic Synthesis for Industrial Automation

    MGSyn (Model, Game, Synthesis) is an open-source tool which integrates game-based synthesis into model-driven development for industrial control and automation. It is served for research and educational purposes. MGSyn has been originally developed by Department of Informatics (Unit 6), TU München and fortiss GmbH and is now maintained by fortiss GmbH.
    Downloads: 5 This Week
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  • 4

    Econball

    Equation of stock trading simplified to game of moving resizing balls

    The econ theory is the value of buy and sell are usually equal, at whatever free market price at the time, so if we trade between 2 things, holding the total of those 2 equal eachother, then you can buy without anyone selling, or sell without anyone buying. Just change from one equal valued type to the other, and the total of all the A's and all the B's are scaled instantly to be the same amounts. Those who change to the majority side lose, and those who change to the minority side win,...
    Downloads: 0 This Week
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  • 5
    Celeste Cellular Automaton Simulator

    Celeste Cellular Automaton Simulator

    A tiny and very simple cellular automata simulator. Abandoned, ignore.

    Celeste is a tiny and simple Cellular Automata simulator written in Java. It is a command line application that writes an image of each simulation step. Celeste was designed to run Conway's Game of Life but other rulesets can be implemented as well. It is released under the extremely permissive WTFPL.
    Downloads: 1 This Week
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  • 6
    An artificial intelligence game for Java programmers.
    Downloads: 0 This Week
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  • 7
    Cellular Engine
    This software simulates cellular behavior based on specific rules (e.g. Game of Life or Wireworld). The UI will be replaceable and there will be a feature for importing rules from a file based on a format developed for this purpose.
    Downloads: 0 This Week
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  • 8
    SARGE - Search And Rescue Game Environment is a multi-player training game for robot operators which also supports agent based robot control for simulation work via TCP.
    Downloads: 0 This Week
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  • 9
    RPG Elements Workshop
    A cross-platform RPG and adventure game development workshop. Designed to reduce the amount of time to create large scale games by providing custom procedural generation tools.
    Downloads: 0 This Week
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  • 10
    QASE is a Java-based API designed to provide all the functionality needed to create game agents in Quake 2. Powerful enough to facilitate high-end research, it is also suitable for undergrad courses geared towards classic AI and agent-based systems.
    Downloads: 1 This Week
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  • 11
    Java package to study a clustering model described in the paper \"Novel Clustering Algorithm Based Upon Games on Evolving Network\" by Q. Li, Z. Chen, Y. He and J-P. Jiang (in arxiv: http://arxiv.org/pdf/0812.5064v1), generalizations and similar issues.
    Downloads: 0 This Week
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  • 12
    TUFDefender is a software demonstration of the Time Utility Functions and Utility Accrual paradigms. It is also a framework for simulation, visualization, and game development.
    Downloads: 0 This Week
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  • 13
    NGS is a Network Game Simulator, designed for prototyping and simulating new network gaming architectures.
    Downloads: 4 This Week
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  • 14
    A framework for utilising the Genetic Algorithm in the domain of Game Theory
    Downloads: 0 This Week
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  • 15
    Road traffic simulator/game with lots of vehicules, different drivers characteristics, accidents, detours, manual or script-driven traffic lights control, pedestrian traffic, road-works, and plenty more! Solve your simulated traffic-jams problems!
    Downloads: 0 This Week
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  • 16
    jColony is an implementation of 'The Game of Life', written in Java in an object-oriented fashion. jColony aims to be as easy-to-use as possible, for both programmers (The source code) and end users (The Graphical User Interface).
    Downloads: 0 This Week
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  • 17
    A game/toy that simulates a world environment with organisms to survive: game of life with more complex rules. Every programmer can make his/her own organisms and compete with others. Hopefully in the future it will support genetics.
    Downloads: 0 This Week
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  • 18
    B.O.T.S (Bots Tactical Simulation) is a programming game, where players "code" the behaviour of their bot and watch them fight with others bots in a arena. It comes with a full environnement in Java/Swing, for coding, debugging, playing matchs, etc ...
    Downloads: 0 This Week
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  • 19
    2D soccer simulation focussing the theoretical covering strategies of the game. Academic research tool based on computational geometry science.
    Downloads: 0 This Week
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  • 20
    A set of tools for population level and agent based modeling in evolutionary game theory.
    Downloads: 0 This Week
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  • 21
    Trading Agent Competition (TAC) is an international forum designed to promote and encourage high quality research into the trading agent problem. The TAC SCM open-source software consists of a Java-based Game Server and and library for developing agents.
    Downloads: 0 This Week
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  • 22
    JavaGO is an Open Source Java library for the Game of GO (weiqi, baduk) analysis. Implements: base game classes, montecarlo simulations, SGF reader/writer, game variants, GTP, etc. Elegant interfaces/class design. Speed efficient w/small footprint. TDD.
    Downloads: 0 This Week
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  • 23
    CodeBot is a java (swing) based application that allows to generate keyboard and mouse events, by using simple scripting configuration. Bot allows to start and manage scripts in new threads. Can be used to write game bots or mouse/keyb simulations.
    Downloads: 0 This Week
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