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The Collaborative Testing System (CTS) tests parallel software using various implementations of MPI. It works on multiple platforms and supports batch systems including LSF, LCRM and workstations without a batch system. It includes a numerical diff tool.
Octave interface to the finite elements library Libmesh. Under the scientific interpreted language Octave, Octmesh allows using the Libmesh characteristics for the numerical simulation of partial differential equations on serial and parallel platforms.
A Four-bar Linkages Simulator using OpenGL (3D), it allows to change the size of the bars, and change the current angle of the main bar. It also have a Play/Stop feature. Just extract everything on windows and run 4bar.exe
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Digital graph 1.3 is an advanced JAVA SWING component for modelling, displaying, saving and loading graphs(using XML and XMLSchema). It is fully documented and requires jdk 1.5.x.Version 1.3 adds 9 bug fixs, 3 rengineering and 4 new features.
Note: New versions are not being posted to source forge. Please check the project homepage at: http://www.cove.org/flade A free library for simulating 2D physics in Flash using Verlet integration. It currently features particles, stick & angular constra
LineageEvolver is a simulation system for molecular evolution. Sequence evolution is simulated using modular processes such as substitutions, gene duplication/death, horizontal gene transfer, and more.
Simulator for large neuronal networks using leaky INF as its basic element. Simple few line scripts will enable rapid creation of large networks with different connectivities. Aimed at researchers interested in quickly testing large networks of neurons.
Implementation of a bidirectional bridge between Sun SPOTs and virtual Spaughts in SecondLife using XML-RPC between Java (spot-side) and C# (libsecondlife on SL-side).
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CodeBot is a java (swing) based application that allows to generate keyboard and mouse events, by using simple scripting configuration. Bot allows to start and manage scripts in new threads. Can be used to write game bots or mouse/keyb simulations.
A planet-wide terrain generator, using simulated tectonic movements rather than fractals. Intended to produce richer information than just a heightmap - geology layers, climate, biomes, and resources.
The project aim is to create the 3D simulation of robot-arm which moves on three axis. It's based on real robot- dual arm that can solve Rubic Cube. It's gonna be implemented using openGL in Java Applet and will be awesome=)